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General Tabletop Discussion
*Pathfinder & Starfinder
Getting those potions out in combat: How long?
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<blockquote data-quote="Ninja-to" data-source="post: 2210924" data-attributes="member: 19551"><p>That seems a bit unlikely. I'm pretty sure a potion is the size of say a shot glass (which is exactly one ounce). You'd have to have huge teeth to be able to hollow one out and fill it with a potion! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>I rule that lighting oil is a move, throwing is standard. So: </p><p></p><p>1 To get out oil is a move (can be combined with another move, if you go with the ruling that flasks of oil can be treated as weapons) </p><p>2 Another move to light, </p><p>3 Then a standard to throw.</p><p></p><p>Lots of AtOps there though (3). Makes sense too. I can't imagine being in a fight and trying to get out a flask of oil, light the thing and then throw it at the enemy while they try to chop my head off. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Oh on another note, I do not allow Quick Draw to be used for potions, but that's just me. I consider the Quick Draw feat to be not only fast reflexes, but a knowledge of how to customize your weapon sheathes and wear them expertly so as to maximize speed. Potions and wands aren't true weapons, they're weapon-like. For example, there are ways to draw a sword and attack with it in the same motion. You can't do this with a potion or wand. But as I said, this is my ruling (but is backed up with my 10 years of studying sword work <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p></blockquote><p></p>
[QUOTE="Ninja-to, post: 2210924, member: 19551"] That seems a bit unlikely. I'm pretty sure a potion is the size of say a shot glass (which is exactly one ounce). You'd have to have huge teeth to be able to hollow one out and fill it with a potion! :eek: I rule that lighting oil is a move, throwing is standard. So: 1 To get out oil is a move (can be combined with another move, if you go with the ruling that flasks of oil can be treated as weapons) 2 Another move to light, 3 Then a standard to throw. Lots of AtOps there though (3). Makes sense too. I can't imagine being in a fight and trying to get out a flask of oil, light the thing and then throw it at the enemy while they try to chop my head off. :( Oh on another note, I do not allow Quick Draw to be used for potions, but that's just me. I consider the Quick Draw feat to be not only fast reflexes, but a knowledge of how to customize your weapon sheathes and wear them expertly so as to maximize speed. Potions and wands aren't true weapons, they're weapon-like. For example, there are ways to draw a sword and attack with it in the same motion. You can't do this with a potion or wand. But as I said, this is my ruling (but is backed up with my 10 years of studying sword work ;)). [/QUOTE]
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Getting those potions out in combat: How long?
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