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<blockquote data-quote="Tortoise" data-source="post: 5126804" data-attributes="member: 146"><p>My point (obviously missed by a few folks) with my "shame on WoTC" comment is that they of all people should know how their game plays out and how a product like this will interact with that mode of play.</p><p></p><p>It is pretty obvious that these tokens, no matter how nifty they look and they do look nifty, will be more hindrance than help in a crowded/active combat.</p><p></p><p>The people at WoTC giving such an OK should know better than to just let anything pass muster, especially since they not only make the game, but most of their employees play it regularly and would know.</p><p></p><p>There are three negative aspects to this: A> taking licensing money that might not be easily recouped on a product when they could have helped the people paying the money make it back by giving good advice; B> allowing your brand logo be stamped on something that could easily flop because you failed to give that same advice; and C> as a licensee I wouldn't want to work with a company that doesn't take the time to point out a design flaw in something, instead just saying sure, ok, and ignoring it after getting my company's money.</p><p></p><p>That's my whole point. Read the rest of my original post for some positive comments that haven't been quoted. (Unless of course you prefer to argue rather than discuss topics).</p></blockquote><p></p>
[QUOTE="Tortoise, post: 5126804, member: 146"] My point (obviously missed by a few folks) with my "shame on WoTC" comment is that they of all people should know how their game plays out and how a product like this will interact with that mode of play. It is pretty obvious that these tokens, no matter how nifty they look and they do look nifty, will be more hindrance than help in a crowded/active combat. The people at WoTC giving such an OK should know better than to just let anything pass muster, especially since they not only make the game, but most of their employees play it regularly and would know. There are three negative aspects to this: A> taking licensing money that might not be easily recouped on a product when they could have helped the people paying the money make it back by giving good advice; B> allowing your brand logo be stamped on something that could easily flop because you failed to give that same advice; and C> as a licensee I wouldn't want to work with a company that doesn't take the time to point out a design flaw in something, instead just saying sure, ok, and ignoring it after getting my company's money. That's my whole point. Read the rest of my original post for some positive comments that haven't been quoted. (Unless of course you prefer to argue rather than discuss topics). [/QUOTE]
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