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[GG] A Game of Gods Character Thread
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<blockquote data-quote="Gurdjieff" data-source="post: 551467" data-attributes="member: 2264"><p><strong>Yalla Exodus, Chosen of Mask</strong></p><p></p><p>Name: Yalla Exodus</p><p>Race: Drow</p><p>Class: Rogue5/Assassin3</p><p>Gender: Female</p><p>Alignment: NE</p><p>Patron: Mask</p><p></p><p>STR: 8 -1</p><p>DEX: 26 +8</p><p>CON: 12 +1</p><p>INT: 18 +4</p><p>WIS: 10 +0</p><p>CHA: 11 +0</p><p></p><p>HP: 46</p><p>BAB: +5</p><p>AC: 18</p><p>FORT: 3</p><p>REF: 15</p><p>WILL: 2 (+2 Spells & Spell-like)</p><p>SR: 19</p><p>Init: +12 (+8dex +4II)</p><p></p><p>FEATS&SPECIAL</p><p>1 Daylight Adeption</p><p>2 Evasion</p><p>3 Weapon Finesse (Dagger)</p><p>6 Improved Initiative</p><p>6 Death Attack (DC 18)</p><p>6 Poison use</p><p>Uncanny Dodge: (Dex to AC, Cannot be flanked, +1 against traps)</p><p>Sneak Attack: +5D6</p><p>Darkvision 120ft</p><p></p><p>SKILLS</p><p>1 Move Silently +29 (11/8/10)</p><p>2 Hide +29 (11/8/10) </p><p>3 Disguise +8 (8/0)</p><p>4 Bluff +11 (11/0)</p><p>5 Search +15 (11/4)</p><p>6 Disable Device +15 (11/4)</p><p>7 Listen +12 (8/4)</p><p>8 Decipher Script +12 (8/4)</p><p>9 Open Lock +16 (8/8)</p><p>10 Spot +11 (11/0)</p><p>11 Tumble +19 (11/8)</p><p>12 Use Magic Device +11 (11/0) (+5 Scrolls/wands)</p><p></p><p>EQUIPMENT (Equiped/On body)</p><p>Assassin's Dagger (+2, +1DC) (10302)</p><p>Masterwork Composite Shortbow (375)</p><p> 20 Arrows (1)</p><p>Masterwork Padded Armor (155)</p><p>Ring of Sustenance (2500)</p><p>Ring of Speed 10 rounds/day (8000)</p><p>Hewards Handy Haversack (2000)</p><p>Gloves of Dexterity +4 (16000)</p><p>Cloak of Elvenkind (2000)</p><p>Boots of Elvenkind (2000)</p><p>Wand of Invisibility 50/50 (4500)</p><p>Wand of Mage Armor 50/50 (750)</p><p>Bedroll</p><p></p><p>(In Hewards Handy Haversack)</p><p>4x Scroll of Charm Person (100) </p><p>2x Scroll of Eagles Splendor (300)</p><p>2x Scroll of See Invisibility (300)</p><p>Hemp Rope (50ft)</p><p>Pouch (with remaining) 15 gp)</p><p></p><p>ATTACKS</p><p>Dagger - +15, 1d4+1, 19/20x2</p><p>CSBow - +13, 1d6, 20x3</p><p></p><p></p><p>SPELLS:</p><p>1: (2) Spider Climb, Change Self</p><p>2: (1) Darkness</p><p></p><p>SPELLLIKE 1/day (Caster Lvl 8):</p><p>Dancing Lights</p><p>Darkness</p><p>Faery Fire </p><p></p><p>Languages:</p><p>Elven</p><p>Undercommon</p><p>Drow Sign</p><p>Common</p><p>Draconic</p><p>Abyssal</p><p></p><p>History: </p><p><em></em></p><p><em>Yalla Exodus, a small dark-elf, was brought to life in the dark underworld. Her parents were very poor, forcing Yalla to earn money for her family at very young age. Her older sister took her with her, sitting all around the city, begging for money or a loaf of bread. </em></p><p><em>When growing older, Yalla noticed that she was more capable of doing some small handtricks, such as small games for money. She soon became a regular in the Failbrook Inn, and she gained the respect of many. Her talents didn’t go unnoticed and the Amodor Thieves Guild soon confronted Yalla. She was offered lots of money, protection, food and the likes, if she’d join the Guild. The promise of gold made the choice very easy, and Yalla joined the bunch. She soon noticed the Guild was more than a group of thieves, but they’re a very large community spread throughout the world, worshipping their Lord, Mask. Yalla soon became very fond of her new friends, and she was soon joining in the rituals. She became a famous member in the legions quite fast, and her reputation also went into the city. Yalla wasn’t very liked with the people of the city, as she has the nasty habit of stabbing her victims instead of just robbing them.</em></p><p><em>After a few years as a member in the Amodor, Yalla got a vision. It came straight from Mask himself, and Yalla was didn’t really understand what it ment. It involved daggers, long and spired, men and women covered in black armors, almost invisible in the shades. Unfortunately, the clerics of the Guild couldn’t help Yalla with her vision, and she was on her own, trying to uncover the meaning.</em></p><p><em>It took her not long before she got another vision, this one clearer. When robbing a man during a parade, she obtained a medallion. Yalla knew what the sign at the back ment, it was a sign used by some of the cities most wanted assassins. At that point she remembered her vision, and it became clear Mask wanted Yalla in the Assassins Guild rather than being another thief in his honors. And so it came to pass that Yalla searched for the new guild.</em></p><p><em>It took her quite some time before she got in contact with the Assassins, and more by accident than anything else. One night when robbing some large house, someone else joined her inside, who was going for the owner rather than for the loot. Yalla tailed him back to his hideout, thus getting in contact with the assassins. Her initiation didn’t require much time; she slaughtered some wealthy merchant 2 nights after her meeting with the assassins. </em></p><p><em>Yalla learned a lot during her stay at the Assassins Guild, and now Mask has chosen Yalla as his queen in this game of chess against Cyric, she’s vowed to prove Mask’s decision was a smart one.</em></p><p><em></em></p></blockquote><p></p>
[QUOTE="Gurdjieff, post: 551467, member: 2264"] [b]Yalla Exodus, Chosen of Mask[/b] Name: Yalla Exodus Race: Drow Class: Rogue5/Assassin3 Gender: Female Alignment: NE Patron: Mask STR: 8 -1 DEX: 26 +8 CON: 12 +1 INT: 18 +4 WIS: 10 +0 CHA: 11 +0 HP: 46 BAB: +5 AC: 18 FORT: 3 REF: 15 WILL: 2 (+2 Spells & Spell-like) SR: 19 Init: +12 (+8dex +4II) FEATS&SPECIAL 1 Daylight Adeption 2 Evasion 3 Weapon Finesse (Dagger) 6 Improved Initiative 6 Death Attack (DC 18) 6 Poison use Uncanny Dodge: (Dex to AC, Cannot be flanked, +1 against traps) Sneak Attack: +5D6 Darkvision 120ft SKILLS 1 Move Silently +29 (11/8/10) 2 Hide +29 (11/8/10) 3 Disguise +8 (8/0) 4 Bluff +11 (11/0) 5 Search +15 (11/4) 6 Disable Device +15 (11/4) 7 Listen +12 (8/4) 8 Decipher Script +12 (8/4) 9 Open Lock +16 (8/8) 10 Spot +11 (11/0) 11 Tumble +19 (11/8) 12 Use Magic Device +11 (11/0) (+5 Scrolls/wands) EQUIPMENT (Equiped/On body) Assassin's Dagger (+2, +1DC) (10302) Masterwork Composite Shortbow (375) 20 Arrows (1) Masterwork Padded Armor (155) Ring of Sustenance (2500) Ring of Speed 10 rounds/day (8000) Hewards Handy Haversack (2000) Gloves of Dexterity +4 (16000) Cloak of Elvenkind (2000) Boots of Elvenkind (2000) Wand of Invisibility 50/50 (4500) Wand of Mage Armor 50/50 (750) Bedroll (In Hewards Handy Haversack) 4x Scroll of Charm Person (100) 2x Scroll of Eagles Splendor (300) 2x Scroll of See Invisibility (300) Hemp Rope (50ft) Pouch (with remaining) 15 gp) ATTACKS Dagger - +15, 1d4+1, 19/20x2 CSBow - +13, 1d6, 20x3 SPELLS: 1: (2) Spider Climb, Change Self 2: (1) Darkness SPELLLIKE 1/day (Caster Lvl 8): Dancing Lights Darkness Faery Fire Languages: Elven Undercommon Drow Sign Common Draconic Abyssal History: [i] Yalla Exodus, a small dark-elf, was brought to life in the dark underworld. Her parents were very poor, forcing Yalla to earn money for her family at very young age. Her older sister took her with her, sitting all around the city, begging for money or a loaf of bread. When growing older, Yalla noticed that she was more capable of doing some small handtricks, such as small games for money. She soon became a regular in the Failbrook Inn, and she gained the respect of many. Her talents didn’t go unnoticed and the Amodor Thieves Guild soon confronted Yalla. She was offered lots of money, protection, food and the likes, if she’d join the Guild. The promise of gold made the choice very easy, and Yalla joined the bunch. She soon noticed the Guild was more than a group of thieves, but they’re a very large community spread throughout the world, worshipping their Lord, Mask. Yalla soon became very fond of her new friends, and she was soon joining in the rituals. She became a famous member in the legions quite fast, and her reputation also went into the city. Yalla wasn’t very liked with the people of the city, as she has the nasty habit of stabbing her victims instead of just robbing them. After a few years as a member in the Amodor, Yalla got a vision. It came straight from Mask himself, and Yalla was didn’t really understand what it ment. It involved daggers, long and spired, men and women covered in black armors, almost invisible in the shades. Unfortunately, the clerics of the Guild couldn’t help Yalla with her vision, and she was on her own, trying to uncover the meaning. It took her not long before she got another vision, this one clearer. When robbing a man during a parade, she obtained a medallion. Yalla knew what the sign at the back ment, it was a sign used by some of the cities most wanted assassins. At that point she remembered her vision, and it became clear Mask wanted Yalla in the Assassins Guild rather than being another thief in his honors. And so it came to pass that Yalla searched for the new guild. It took her quite some time before she got in contact with the Assassins, and more by accident than anything else. One night when robbing some large house, someone else joined her inside, who was going for the owner rather than for the loot. Yalla tailed him back to his hideout, thus getting in contact with the assassins. Her initiation didn’t require much time; she slaughtered some wealthy merchant 2 nights after her meeting with the assassins. Yalla learned a lot during her stay at the Assassins Guild, and now Mask has chosen Yalla as his queen in this game of chess against Cyric, she’s vowed to prove Mask’s decision was a smart one. [/i] [/QUOTE]
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