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Ghariali - Crocodilian Riverdwellers (With Racial Weapons)
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<blockquote data-quote="Lord Slaw" data-source="post: 4105872" data-attributes="member: 61165"><p>Certainly a possibility - I'll have to think about that. But, at the same time, it's more environmental cold and long-lasting cold that would hit them hard - they aren't desert-dwellers, just tropical.</p><p></p><p></p><p>Crocodilians do indeed exist in saltwater and freshwater, but gavials are exclusively freshwater. A quick variant would be an estuary-dweller with Freshwater Sensitivity instead, for coastal campaigns.</p><p></p><p>As for the languages, the race as a whole is isolationist, choosing to avoid interacting with most other races whenever possible. As such, they keep to their own tongues, forgoing Common and all of the other common racial languages. Draconic is pretty much the default language for reptilian humanoids (I have to give the SOMETHING), and Aquan is, of course, water-based. They would only bother to speak with their immediate neighbors, and then only to keep the peace. With their location, this would most likely be other savage reptilians, aquatic creatures, and woodland creatures. Very few would choose to learn Common (save for the rare travelers). Something I intend on mentioning later is that Ghariali DO have their own language, but all it is is a mash of Draconic and Aquan - as such, a character knowing either could get the gist of what they're saying, and a character knowing both could understand them perfectly. However, if the Ghariali were to be forced to come to a quick understanding with an outsider who only knows one or the other, they would limit themselves to whichever one the other is most comfortable with.</p><p></p><p>You do have a point with the Handle Animal and Wild Empathy bonuses - if I had to pick between one or the other, I would have to choose the <em>speak with animals</em> - it's more useful overall. And when you put in a feature that caters specifically to a certain class (Druid/Ranger), then players have a habit of always picking that one class. I intend for them to have a varied culture, with everything from the standard Druids and Rangers to Scouts patrolling the borders to a small order of Paladins, in the event that alliances must be forged with other races, for the sake of survival. Not just a bunch of Druids, Rangers, and Barbarians.</p><p></p><p>I dare say that, at this point, the race seems fairly balanced at LA +0 - it certainly isn't past Dwarf range. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Lord Slaw, post: 4105872, member: 61165"] Certainly a possibility - I'll have to think about that. But, at the same time, it's more environmental cold and long-lasting cold that would hit them hard - they aren't desert-dwellers, just tropical. Crocodilians do indeed exist in saltwater and freshwater, but gavials are exclusively freshwater. A quick variant would be an estuary-dweller with Freshwater Sensitivity instead, for coastal campaigns. As for the languages, the race as a whole is isolationist, choosing to avoid interacting with most other races whenever possible. As such, they keep to their own tongues, forgoing Common and all of the other common racial languages. Draconic is pretty much the default language for reptilian humanoids (I have to give the SOMETHING), and Aquan is, of course, water-based. They would only bother to speak with their immediate neighbors, and then only to keep the peace. With their location, this would most likely be other savage reptilians, aquatic creatures, and woodland creatures. Very few would choose to learn Common (save for the rare travelers). Something I intend on mentioning later is that Ghariali DO have their own language, but all it is is a mash of Draconic and Aquan - as such, a character knowing either could get the gist of what they're saying, and a character knowing both could understand them perfectly. However, if the Ghariali were to be forced to come to a quick understanding with an outsider who only knows one or the other, they would limit themselves to whichever one the other is most comfortable with. You do have a point with the Handle Animal and Wild Empathy bonuses - if I had to pick between one or the other, I would have to choose the [I]speak with animals[/I] - it's more useful overall. And when you put in a feature that caters specifically to a certain class (Druid/Ranger), then players have a habit of always picking that one class. I intend for them to have a varied culture, with everything from the standard Druids and Rangers to Scouts patrolling the borders to a small order of Paladins, in the event that alliances must be forged with other races, for the sake of survival. Not just a bunch of Druids, Rangers, and Barbarians. I dare say that, at this point, the race seems fairly balanced at LA +0 - it certainly isn't past Dwarf range. :p [/QUOTE]
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Ghariali - Crocodilian Riverdwellers (With Racial Weapons)
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