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*Pathfinder & Starfinder
Ghost busting tactic
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<blockquote data-quote="ARandomGod" data-source="post: 2439276" data-attributes="member: 17296"><p>The sphere blocks line of effect, so it would have worked. The gaze couldn't have gotten out (but could still have affected any within</p><p></p><p></p><p></p><p>I'd say that the ghost managed to escape the shpere. However any others who didn't try to escape would still be caught. </p><p></p><p>The spell says it's an effect centered around a creature. It also says reflex negates. One *could* rule that a save on the part of the creature it's centered on negates the spell, as per the 'reflex negates' description in the spell. However that leads to abuses of you targeting something ELSE (like your friends) who don't attempt the save, and having the ghost auto-trapped. Because by the logic that the spell would be negated by a reflex save on the target, you're stating simultaniously that the others who might be caught in the shpere do not count.</p><p></p><p>IMC if a reflex is made the shpere still pops into existance. It's just empty.</p><p></p><p></p><p>As for Lord Pendragon's reading that it *could* only trap a single creature... the effect of the spell does imply that multiple creatures could be affected at higher caster levels. (Or in the case of multiple creatures occupying a 5ft square).</p><p></p><p>The effect is ... </p><p>Effect: 1-ft.-diameter/level sphere, centered around a creature.</p><p></p><p>At tenth level that's a ten foot diameter sphere. Two medium creatures can fit in that easily. At 15th level it's a 15 foot diameter sphere. Etcetera. I see no reason why it can't catch more than one person inside it.</p><p></p><p>But, as I said, that interpretation presupposes that the reflex save does not negate the entire sphere, but instead means the creature targeted isn't inside the sphere when it appears.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2439276, member: 17296"] The sphere blocks line of effect, so it would have worked. The gaze couldn't have gotten out (but could still have affected any within I'd say that the ghost managed to escape the shpere. However any others who didn't try to escape would still be caught. The spell says it's an effect centered around a creature. It also says reflex negates. One *could* rule that a save on the part of the creature it's centered on negates the spell, as per the 'reflex negates' description in the spell. However that leads to abuses of you targeting something ELSE (like your friends) who don't attempt the save, and having the ghost auto-trapped. Because by the logic that the spell would be negated by a reflex save on the target, you're stating simultaniously that the others who might be caught in the shpere do not count. IMC if a reflex is made the shpere still pops into existance. It's just empty. As for Lord Pendragon's reading that it *could* only trap a single creature... the effect of the spell does imply that multiple creatures could be affected at higher caster levels. (Or in the case of multiple creatures occupying a 5ft square). The effect is ... Effect: 1-ft.-diameter/level sphere, centered around a creature. At tenth level that's a ten foot diameter sphere. Two medium creatures can fit in that easily. At 15th level it's a 15 foot diameter sphere. Etcetera. I see no reason why it can't catch more than one person inside it. But, as I said, that interpretation presupposes that the reflex save does not negate the entire sphere, but instead means the creature targeted isn't inside the sphere when it appears. [/QUOTE]
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