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Ghost Hunter Combat Feat
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<blockquote data-quote="Dross" data-source="post: 5274495" data-attributes="member: 33802"><p>I don't know the feat but.....</p><p></p><p>If it was meant for melee weapons only that should be noted somewhere in the description.</p><p></p><p>However the Ghost touch ability can only be applied to melee weapons (not sure what happens if you throw a ghost touch dagger though). </p><p></p><p>If you have the ability and you throw/shoot something (non-game) logic dictates that the weapon would stay on the plane it was shot on. </p><p></p><p>In game logic? For me it would be based on what would balance the feat overall (for our games, it would be most likely melee only).</p><p></p><p>After some research:</p><p><strong> Ghost Hunter [Combat] </strong> </p><p> You smack around those folks in the spirit world. </p><p> <strong>Benefits:</strong> This is a combat feat that scales with your <a href="http://dungeons.wikia.com/wiki/SRD:Base_Attack_Bonus" target="_blank">Base Attack Bonus</a>. </p><p> </p><ul> <li data-xf-list-type="ul"> <strong>+11</strong>: Your attacks count <strong>as if you had the Ghost Touch property</strong> on your weapons.</li> </ul><p>See the part in bold (way different to saying that <em>all</em> weapons had the ghost touch property): The <em>Ghost Touch</em> property is a melee only weapon special ability. Unless the book has a different definition for <em>Ghost Touch</em>, they don't include a note saying that ranged weapons are also imbued with this property. So for me melee weapons only.</p></blockquote><p></p>
[QUOTE="Dross, post: 5274495, member: 33802"] I don't know the feat but..... If it was meant for melee weapons only that should be noted somewhere in the description. However the Ghost touch ability can only be applied to melee weapons (not sure what happens if you throw a ghost touch dagger though). If you have the ability and you throw/shoot something (non-game) logic dictates that the weapon would stay on the plane it was shot on. In game logic? For me it would be based on what would balance the feat overall (for our games, it would be most likely melee only). After some research: [B] Ghost Hunter [Combat] [/B] You smack around those folks in the spirit world. [B]Benefits:[/B] This is a combat feat that scales with your [URL="http://dungeons.wikia.com/wiki/SRD:Base_Attack_Bonus"]Base Attack Bonus[/URL]. [LIST] [*] [B]+11[/B]: Your attacks count [B]as if you had the Ghost Touch property[/B] on your weapons. [/LIST] See the part in bold (way different to saying that [I]all[/I] weapons had the ghost touch property): The [I]Ghost Touch[/I] property is a melee only weapon special ability. Unless the book has a different definition for [I]Ghost Touch[/I], they don't include a note saying that ranged weapons are also imbued with this property. So for me melee weapons only. [/QUOTE]
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