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Ghost in the Shell 2: Innocence
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<blockquote data-quote="hong" data-source="post: 1945658" data-attributes="member: 537"><p>Just saw it tonight on DVD. Various comments follow that, because they were posted at 2:45 am Austrian time, cannot be guaranteed to be fully coherent.</p><p></p><p>- My god, is it pretty. This is the most spectacular use of CGI I've ever seen. Seeing it on the small screen just doesn't do it justice. The first-person view through Batou's eyes is like watching an FPS (Metal Gear Solid 10?), while the sweeping vistas are just mind-blowing.</p><p></p><p>- Sometimes it's almost too pretty for its own good. I got the strong feeling at times that the director was inserting scenes purely because they were so jaw-droppingly beautiful, without too much regard for whether they actually advanced the storyline or our understanding of the world.</p><p></p><p>- Clearly, Shiro Masamune is still into the earnest speechifying thing he displayed in the first GitS. I think he should cut back the talking, and focus on the guns.</p><p></p><p>[spoiler]The finale was a letdown IMO. All that pondering over what it means to be alive/sentient/human/whatnot, and in the end, it's back to the old Cartesian mind/body duality, lightly warmed over. It would seem that unless a robot has a ghost (soul), it can't really be alive. Personally, I would have liked a more ambiguous conclusion, maybe along the lines of Blade Runner, or the first GitS.</p><p></p><p>Also, not only was the ending a bit of a copout philosophically speaking, but it wasted lots of opportunities for human drama. Consider that you've got these kids, who look to be mere adolescents, being kidnapped and their ghosts being put into pleasure robots. That's a premise bursting with potential: what are the kids being forced to do [or is that too squicky a question to contemplate]? What do they remember of their previous life? If the robot is destroyed, does the ghost die? etcetera. However, it's over and done with almost before you've had a chance to consider the implications.[/spoiler]</p></blockquote><p></p>
[QUOTE="hong, post: 1945658, member: 537"] Just saw it tonight on DVD. Various comments follow that, because they were posted at 2:45 am Austrian time, cannot be guaranteed to be fully coherent. - My god, is it pretty. This is the most spectacular use of CGI I've ever seen. Seeing it on the small screen just doesn't do it justice. The first-person view through Batou's eyes is like watching an FPS (Metal Gear Solid 10?), while the sweeping vistas are just mind-blowing. - Sometimes it's almost too pretty for its own good. I got the strong feeling at times that the director was inserting scenes purely because they were so jaw-droppingly beautiful, without too much regard for whether they actually advanced the storyline or our understanding of the world. - Clearly, Shiro Masamune is still into the earnest speechifying thing he displayed in the first GitS. I think he should cut back the talking, and focus on the guns. [spoiler]The finale was a letdown IMO. All that pondering over what it means to be alive/sentient/human/whatnot, and in the end, it's back to the old Cartesian mind/body duality, lightly warmed over. It would seem that unless a robot has a ghost (soul), it can't really be alive. Personally, I would have liked a more ambiguous conclusion, maybe along the lines of Blade Runner, or the first GitS. Also, not only was the ending a bit of a copout philosophically speaking, but it wasted lots of opportunities for human drama. Consider that you've got these kids, who look to be mere adolescents, being kidnapped and their ghosts being put into pleasure robots. That's a premise bursting with potential: what are the kids being forced to do [or is that too squicky a question to contemplate]? What do they remember of their previous life? If the robot is destroyed, does the ghost die? etcetera. However, it's over and done with almost before you've had a chance to consider the implications.[/spoiler] [/QUOTE]
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