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<blockquote data-quote="Ymdar" data-source="post: 2173815" data-attributes="member: 24254"><p>Cyberbrain (PL 7)</p><p></p><p>This is the thing for you baby. If you want a portion of your brain removed and replaced by cold steel and silicon.. Your brain is surrounded by almost indestructible titanium. You can now bang your head to everything..not a scratch. Aside from this you can access the world wide network of information and to your external memory.</p><p></p><p></p><p>The cyberbrain gives the following benefits:</p><p>+2 Int (comptuters can do wonders baby)</p><p>The following abilities are granted while connected to the web:</p><p>Integrated Videophone (no need for those hand held things and you could always speak with anyone this is your connection to the web too)</p><p>Polyvox (advanced search routines allow you to understand every word they say)</p><p>AV Recorder (to send the images you see through the web)</p><p>Bardic Knowledge (Your brain records everything and sends it instantly to your external memory so you’ll never forget anything anymore. If you can find it though…): You can take 20 if connected to your external memory physically but you can’t take 10 or 20 when only accessing it via the web.</p><p>+10 to Navigate checks</p><p></p><p>The cyberbrain has the following drawbacks:</p><p>Hackalicious: You can be ghost hacked while connected to the web</p><p></p><p>Special: While the cyberbrain remains intact the recipient can be raised from death to a cloned body or to a robot body. (Raising characters in this fashion is just like robot resurrection)</p><p></p><p>Type: Internal</p><p>Hardness/Hit Points: 10/varies. The cyberbrain has one quarter the maximum hit points of the recipient</p><p>Purchase DC: 24</p><p>Restriction: None</p><p></p><p>Ghost hacking:</p><p>By ghost hacking someone with a cyberbrain you can control the actions of the defendant. Essentially you control the hacked character as your puppet. You use every stat of the hacked character except your mental abilities. You cannot read the memory of the hacked character. Every roll you make while hacking a character gets a -2 penalty. Your real body is motionless and waiting for your return while hacking someone. If your real body is killed while hacking another character the hacking stops immediately. If the hacked body is killed while you are inside it you immediately roll a Will save (DC 15+every minute spent hacking) or you become dazed for number of rounds equal to the minutes spent hacking. The timelimit of the hacking is 1 minutes per level + 1 minute per 5 ranks in Computer Use. A failed ghost hack can be repeated every 15 minutes.</p><p>The attacker must first see the target (either visually or by computer targetting systems. The attacker must have access to Ghost hacking software (descibed later). The attacker makes a Comuter Use check and the defender makes a will save (+2 for every 5 ranks you posess in the computer use skill) or an opposed computer use check. Ghost hacking takes 10 minutes. Every -2 the attacker assigns to his/her check reduces the base time by 1 minutes (to the minimum of 1 minute).</p><p>NOTE: You cannot ghost hack a dead subject.</p><p></p><p></p><p>Ghost hacking software (PL 7): If you install this software to your cyberbrain (or a dedicated computer) you can ghost hack people who have cyberbrains</p><p>Purchase DC: 20 </p><p>Restriction: Illegal (+4)</p><p></p><p>This is v1.0 of my Cyberbrains. </p><p>Opinions? Questions?</p></blockquote><p></p>
[QUOTE="Ymdar, post: 2173815, member: 24254"] Cyberbrain (PL 7) This is the thing for you baby. If you want a portion of your brain removed and replaced by cold steel and silicon.. Your brain is surrounded by almost indestructible titanium. You can now bang your head to everything..not a scratch. Aside from this you can access the world wide network of information and to your external memory. The cyberbrain gives the following benefits: +2 Int (comptuters can do wonders baby) The following abilities are granted while connected to the web: Integrated Videophone (no need for those hand held things and you could always speak with anyone this is your connection to the web too) Polyvox (advanced search routines allow you to understand every word they say) AV Recorder (to send the images you see through the web) Bardic Knowledge (Your brain records everything and sends it instantly to your external memory so you’ll never forget anything anymore. If you can find it though…): You can take 20 if connected to your external memory physically but you can’t take 10 or 20 when only accessing it via the web. +10 to Navigate checks The cyberbrain has the following drawbacks: Hackalicious: You can be ghost hacked while connected to the web Special: While the cyberbrain remains intact the recipient can be raised from death to a cloned body or to a robot body. (Raising characters in this fashion is just like robot resurrection) Type: Internal Hardness/Hit Points: 10/varies. The cyberbrain has one quarter the maximum hit points of the recipient Purchase DC: 24 Restriction: None Ghost hacking: By ghost hacking someone with a cyberbrain you can control the actions of the defendant. Essentially you control the hacked character as your puppet. You use every stat of the hacked character except your mental abilities. You cannot read the memory of the hacked character. Every roll you make while hacking a character gets a -2 penalty. Your real body is motionless and waiting for your return while hacking someone. If your real body is killed while hacking another character the hacking stops immediately. If the hacked body is killed while you are inside it you immediately roll a Will save (DC 15+every minute spent hacking) or you become dazed for number of rounds equal to the minutes spent hacking. The timelimit of the hacking is 1 minutes per level + 1 minute per 5 ranks in Computer Use. A failed ghost hack can be repeated every 15 minutes. The attacker must first see the target (either visually or by computer targetting systems. The attacker must have access to Ghost hacking software (descibed later). The attacker makes a Comuter Use check and the defender makes a will save (+2 for every 5 ranks you posess in the computer use skill) or an opposed computer use check. Ghost hacking takes 10 minutes. Every -2 the attacker assigns to his/her check reduces the base time by 1 minutes (to the minimum of 1 minute). NOTE: You cannot ghost hack a dead subject. Ghost hacking software (PL 7): If you install this software to your cyberbrain (or a dedicated computer) you can ghost hack people who have cyberbrains Purchase DC: 20 Restriction: Illegal (+4) This is v1.0 of my Cyberbrains. Opinions? Questions? [/QUOTE]
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