Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ghost Spike And Assassin Equipment
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nazhkandrias" data-source="post: 3403700" data-attributes="member: 50521"><p>Ah! I forgot to ask this question - any reccommendations for feats? I know I'm going to take Two-Weapon Fighting, Improved Two-Weapon Fighting, and Greater Two-Weapon Fighting, but there are a few feats that I'm unsure of.</p><p></p><p>For example, Two-Weapon Defense seems like a pretty sweet deal for an Assassin, giving a shield bonus without having to take a feat or use a shield without proficiency or incur Arcane Spell Failure, but I'm not sure a +1 shield bonus is worth a feat. And does the +1 to shield AC that Two-Weapon Defense provides stack with the +2 and +3 bonuses that Improved Two-Weapon Defense and Greater Two-Weapon Defense give, or do they just improve the bonus to +3 overall? Finally, for Two-Weapon Fighting feats, Dual Strike.</p><p></p><p><u>Dual Strike</u> (Complete Adventurer pg. 108)</p><p>Prerequisites - Two-Weapon Fighting, Improved Two-Weapon Fighting</p><p>As a Standard Action, you can make a melee attack with your primary and off-hand weapon. Both attacks use the same attack roll and the worse of the two weapon’s attack modifier. If you are using a one-handed or light weapon in your off-hand, you take a –4 penalty; otherwise the penalty is –10. Each weapon deals its damage normally and reduction/resistance is applied separately. Precision damage (such as sneak attack) is only applied once. A critical hit only deals critical damage from the primary.</p><p></p><p>It seems like a good way to hit with both weapons without using a Full-Round Action, giving time for a move action (allowing for a more mobile Assassin). But the description is a little confusing. Assuming I'm using a rapier and a short sword with Two-Weapon Fighting, thus giving a -2 on attack rolls with both; does that mean that I make a standard attack, with a -2 on the attack roll for both weapons (one attack roll), and then a further -4 penalty, for a total of -6? Or does it mean that I only take a -4 overall?</p></blockquote><p></p>
[QUOTE="Nazhkandrias, post: 3403700, member: 50521"] Ah! I forgot to ask this question - any reccommendations for feats? I know I'm going to take Two-Weapon Fighting, Improved Two-Weapon Fighting, and Greater Two-Weapon Fighting, but there are a few feats that I'm unsure of. For example, Two-Weapon Defense seems like a pretty sweet deal for an Assassin, giving a shield bonus without having to take a feat or use a shield without proficiency or incur Arcane Spell Failure, but I'm not sure a +1 shield bonus is worth a feat. And does the +1 to shield AC that Two-Weapon Defense provides stack with the +2 and +3 bonuses that Improved Two-Weapon Defense and Greater Two-Weapon Defense give, or do they just improve the bonus to +3 overall? Finally, for Two-Weapon Fighting feats, Dual Strike. [U]Dual Strike[/U] (Complete Adventurer pg. 108) Prerequisites - Two-Weapon Fighting, Improved Two-Weapon Fighting As a Standard Action, you can make a melee attack with your primary and off-hand weapon. Both attacks use the same attack roll and the worse of the two weapon’s attack modifier. If you are using a one-handed or light weapon in your off-hand, you take a –4 penalty; otherwise the penalty is –10. Each weapon deals its damage normally and reduction/resistance is applied separately. Precision damage (such as sneak attack) is only applied once. A critical hit only deals critical damage from the primary. It seems like a good way to hit with both weapons without using a Full-Round Action, giving time for a move action (allowing for a more mobile Assassin). But the description is a little confusing. Assuming I'm using a rapier and a short sword with Two-Weapon Fighting, thus giving a -2 on attack rolls with both; does that mean that I make a standard attack, with a -2 on the attack roll for both weapons (one attack roll), and then a further -4 penalty, for a total of -6? Or does it mean that I only take a -4 overall? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ghost Spike And Assassin Equipment
Top