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Ghost Touch Weapons & Blinking
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<blockquote data-quote="Wrathamon" data-source="post: 4017488" data-attributes="member: 7989"><p>First, I am not running the game... your post implies that I am.</p><p></p><p>We "as a group" are just curious what others thought... since it seemed to be bending the rules a bit as written. I can see the interpretation and at first I thought it was 100% legit, until I read everything to see if it could work with my character. </p><p></p><p>I felt it didnt work because blink = ethereal, not incorporeal, even thou ethereal grants incorporeal. </p><p></p><p>The DM didnt care which way because we have already been playing it that it did work and the Ghost Touch weapon was destroyed when the player rolled a 1 on a save. Now after the fact the player's are curious.</p><p></p><p>I find the "Fun for the player or group" answers to be a "I dont know the answer" answer. </p><p></p><p>It is pretty common sense to go "if it isnt game breaking then dont worry about it". </p><p></p><p>That wasn't the question.. I didnt ask if it was overpowering or would cause a problem or wasnt fun. </p><p></p><p>Since the combo is no longer affecting the game we were curious what the rule really was or at least come closer to see if others played it the way we did. </p><p></p><p>Sorry if I am coming off snarky but I find when someone asks about rules tthere is always someone coming in saying dont worry about the rules if it is fun... It seems like a wasted post imo.</p></blockquote><p></p>
[QUOTE="Wrathamon, post: 4017488, member: 7989"] First, I am not running the game... your post implies that I am. We "as a group" are just curious what others thought... since it seemed to be bending the rules a bit as written. I can see the interpretation and at first I thought it was 100% legit, until I read everything to see if it could work with my character. I felt it didnt work because blink = ethereal, not incorporeal, even thou ethereal grants incorporeal. The DM didnt care which way because we have already been playing it that it did work and the Ghost Touch weapon was destroyed when the player rolled a 1 on a save. Now after the fact the player's are curious. I find the "Fun for the player or group" answers to be a "I dont know the answer" answer. It is pretty common sense to go "if it isnt game breaking then dont worry about it". That wasn't the question.. I didnt ask if it was overpowering or would cause a problem or wasnt fun. Since the combo is no longer affecting the game we were curious what the rule really was or at least come closer to see if others played it the way we did. Sorry if I am coming off snarky but I find when someone asks about rules tthere is always someone coming in saying dont worry about the rules if it is fun... It seems like a wasted post imo. [/QUOTE]
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