Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Ghostbusters: Who Ya Gonna Call?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="talien" data-source="post: 1181217" data-attributes="member: 3285"><p>You're too good to me Alzrius. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I've discovered a very important fact. Any franchise of any popularity has fans. Those fans will collect data for you. Not for role-playing, but because they're fans. A very high percentage of franchises have fan-fic writers who like guidelines to flesh out their own universes. Some folk just like a timeline to keep things straight in their fan fiction, others like guidelines so they can see how each new piece of the puzzle (a new comic, a new movie) fits in.</p><p></p><p>These people are role-players waiting to be discovered. They know more about their subject than anyone else, but they don't necessarily apply it to role-playing.</p><p></p><p>Me? When I find someone with that much information, it MAKES me want to write a RPG about it. I just can't resist the pull of someone doing all that research FOR ME.</p><p></p><p>All I do is repackage it. I wish I could say I really wrote the majority of Ghostbusters -- or even Terminator or the other RPGs. For the most part, the really hard work was done by the people who have web sites already. I'm just taking advantage of what's out there already.</p><p></p><p>I really wish that every franchise was developed this way. That is, that the guys who worked on the product 1) had access to everything related to the franchise, including movies/comics/novels/whatever, 2) were real fans -- RABID fans -- who could rival anyone on the Internet.</p><p></p><p>I have seen this happen just twice: The Batman cartoon series and Lord of the Rings.</p><p></p><p>Lord of the Rings is easy. Peter Jackson is a fanatic for his subject and he did what I did -- he went out, found people who were doing LotR stuff already, and recruited them. Then he found people who maybe didn't realize they had that much in common with LotR, and recruited THEM. He put all the pieces together and he was a huge fan of the whole work. That zeal shows in everything he does.</p><p></p><p>(Not to compare myself to Peter Jackson either, I'm not that great, but I try to emulate his approach in everything I do -- fandom and love for the idea first, THEN the rest comes).</p><p></p><p>The Batman cartoon is another perfect example. Paul Dini took the backstory of the Batman comic. Then he mixed in what was cool about the movie. Then he took characters from the old 70s show and juiced them up. Parts he didn't like, he threw out. Parts he liked, he kept -- Batman's batwing and batmobile designs are from the movie, as are some of the character designs for the Penguin and Catwoman. Mister Freeze was NEVER as cool as he is in the cartoon (far cooler than the movie!). In fact, they wrote their OWN version of the movie "SubZero" that was way better than the actual movie itself.</p><p></p><p>The movie industry finally figured out that Paul Dini respects and loves the Batman license. Not the hacks who are obsessed with putting their own "spin" on the license so that everyone knows they made it. Paul wants Batman to BE Batman and he's not afraid to be invisible when mixing all the Batman ideas into a new, coherent franchise. I could go on about how he did a great homage to the Superman cartoons of the old days, but at this point I'm just ranting.</p><p></p><p>Okay, last example: The Real Ghostbusters cartoon. The cartoon was running before there was a second movie and then, when the new movie came out, they INCORPORATED the changes into the storyline! You've got to put your ego aside to do that. You've got to love the license and respect the fans to do that...even if you think the second movie was weak. </p><p></p><p>And oh yeah, J. Michael Straczynski (writer of Bablyon 5) wrote a bunch of the episodes, including the Collect Call of Cthulhu episode. </p><p></p><p>Rant off.</p><p></p><p></p><p></p><p>Yeah, the Call of Cthulhu license is completely wacky. But that's okay, Straczynski did an excellent job with what he did -- in a "kid's" cartoon!</p><p></p><p>Sorry, I'll stop breathing heavy and retreat to my corner now, I'm passionate about doing a license right and it bugs me when any creative effort is hampered by politics with the license. Which is why I wish ArthurQ a lot of luck, it's a loooong road to travel.</p></blockquote><p></p>
[QUOTE="talien, post: 1181217, member: 3285"] You're too good to me Alzrius. :) I've discovered a very important fact. Any franchise of any popularity has fans. Those fans will collect data for you. Not for role-playing, but because they're fans. A very high percentage of franchises have fan-fic writers who like guidelines to flesh out their own universes. Some folk just like a timeline to keep things straight in their fan fiction, others like guidelines so they can see how each new piece of the puzzle (a new comic, a new movie) fits in. These people are role-players waiting to be discovered. They know more about their subject than anyone else, but they don't necessarily apply it to role-playing. Me? When I find someone with that much information, it MAKES me want to write a RPG about it. I just can't resist the pull of someone doing all that research FOR ME. All I do is repackage it. I wish I could say I really wrote the majority of Ghostbusters -- or even Terminator or the other RPGs. For the most part, the really hard work was done by the people who have web sites already. I'm just taking advantage of what's out there already. I really wish that every franchise was developed this way. That is, that the guys who worked on the product 1) had access to everything related to the franchise, including movies/comics/novels/whatever, 2) were real fans -- RABID fans -- who could rival anyone on the Internet. I have seen this happen just twice: The Batman cartoon series and Lord of the Rings. Lord of the Rings is easy. Peter Jackson is a fanatic for his subject and he did what I did -- he went out, found people who were doing LotR stuff already, and recruited them. Then he found people who maybe didn't realize they had that much in common with LotR, and recruited THEM. He put all the pieces together and he was a huge fan of the whole work. That zeal shows in everything he does. (Not to compare myself to Peter Jackson either, I'm not that great, but I try to emulate his approach in everything I do -- fandom and love for the idea first, THEN the rest comes). The Batman cartoon is another perfect example. Paul Dini took the backstory of the Batman comic. Then he mixed in what was cool about the movie. Then he took characters from the old 70s show and juiced them up. Parts he didn't like, he threw out. Parts he liked, he kept -- Batman's batwing and batmobile designs are from the movie, as are some of the character designs for the Penguin and Catwoman. Mister Freeze was NEVER as cool as he is in the cartoon (far cooler than the movie!). In fact, they wrote their OWN version of the movie "SubZero" that was way better than the actual movie itself. The movie industry finally figured out that Paul Dini respects and loves the Batman license. Not the hacks who are obsessed with putting their own "spin" on the license so that everyone knows they made it. Paul wants Batman to BE Batman and he's not afraid to be invisible when mixing all the Batman ideas into a new, coherent franchise. I could go on about how he did a great homage to the Superman cartoons of the old days, but at this point I'm just ranting. Okay, last example: The Real Ghostbusters cartoon. The cartoon was running before there was a second movie and then, when the new movie came out, they INCORPORATED the changes into the storyline! You've got to put your ego aside to do that. You've got to love the license and respect the fans to do that...even if you think the second movie was weak. And oh yeah, J. Michael Straczynski (writer of Bablyon 5) wrote a bunch of the episodes, including the Collect Call of Cthulhu episode. Rant off. Yeah, the Call of Cthulhu license is completely wacky. But that's okay, Straczynski did an excellent job with what he did -- in a "kid's" cartoon! Sorry, I'll stop breathing heavy and retreat to my corner now, I'm passionate about doing a license right and it bugs me when any creative effort is hampered by politics with the license. Which is why I wish ArthurQ a lot of luck, it's a loooong road to travel. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ghostbusters: Who Ya Gonna Call?
Top