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General Tabletop Discussion
*Dungeons & Dragons
Ghosts and Force Effects
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<blockquote data-quote="Jacob" data-source="post: 6180297" data-attributes="member: 98644"><p>There seems to be a lot of confusion with Force effects here. The colossal sized fang and tentacle monstrosity cannot grapple what it cannot touch. Granted, it can touch with its special Ghost acquired attacks, and that's where the Force effects come into play. Incorporeal creatures ignore armor like air, yet Force/Deflection/etc. is something solid to them. It still can't hold or even touch someone's body, because it's like air to them. If you do something akin to the Ghost Touch ability for weapons and armor, you're effectively creating a new monster and not a Ghost. Unless there's a feat or special ability noted somewhere, you will need to work out how such a creature can be balanced. Though I must say the prospect of such a beast is scary. <img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /></p><p></p><p>In regards to the Wall of Stone from the Ethereal Plane scenario, it shouldn't have happened like that. Entire wars could be fought in the Ethereal Plane or the World's Largest Dungeon could be there as well, and a party upon the Material Plan could walk right through them without noticing a thing. And while it’s possible to hit ethereal enemies with a force spell cast on the Material Plane, the reverse isn’t possible. No magical attacks cross from the Ethereal Plane to the Material Plane, including force attacks.</p></blockquote><p></p>
[QUOTE="Jacob, post: 6180297, member: 98644"] There seems to be a lot of confusion with Force effects here. The colossal sized fang and tentacle monstrosity cannot grapple what it cannot touch. Granted, it can touch with its special Ghost acquired attacks, and that's where the Force effects come into play. Incorporeal creatures ignore armor like air, yet Force/Deflection/etc. is something solid to them. It still can't hold or even touch someone's body, because it's like air to them. If you do something akin to the Ghost Touch ability for weapons and armor, you're effectively creating a new monster and not a Ghost. Unless there's a feat or special ability noted somewhere, you will need to work out how such a creature can be balanced. Though I must say the prospect of such a beast is scary. :-S In regards to the Wall of Stone from the Ethereal Plane scenario, it shouldn't have happened like that. Entire wars could be fought in the Ethereal Plane or the World's Largest Dungeon could be there as well, and a party upon the Material Plan could walk right through them without noticing a thing. And while it’s possible to hit ethereal enemies with a force spell cast on the Material Plane, the reverse isn’t possible. No magical attacks cross from the Ethereal Plane to the Material Plane, including force attacks. [/QUOTE]
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Ghosts and Force Effects
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