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<blockquote data-quote="NewJeffCT" data-source="post: 7652860" data-attributes="member: 10784"><p>Interesting - as a DM, I love the read-aloud text. The players know to pay attention when they get it and that it contains important material and sets the scene, unlike when I'm running an NPC that the players are not 100% sure they can trust and if their information is important or not. I like it so much that when I design my own adventures, I include read-aloud text in it as well. (I do typically tweak the read aloud text in published adventures to fit the current campaign, but usually not much)</p><p></p><p>As I said above, the "make a skill check or you can't go on" was pretty common in old school modules, so it could be a nod to them. I specified one where the PCs were trapped in a prison cell and the only way to escape for a low level party was to make a bend bars/lift gates check. If the entire party fails, you can't make another check until you level in 1e/2e D&D. But, if you're stuck in a cell, there is no way to level.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 7652860, member: 10784"] Interesting - as a DM, I love the read-aloud text. The players know to pay attention when they get it and that it contains important material and sets the scene, unlike when I'm running an NPC that the players are not 100% sure they can trust and if their information is important or not. I like it so much that when I design my own adventures, I include read-aloud text in it as well. (I do typically tweak the read aloud text in published adventures to fit the current campaign, but usually not much) As I said above, the "make a skill check or you can't go on" was pretty common in old school modules, so it could be a nod to them. I specified one where the PCs were trapped in a prison cell and the only way to escape for a low level party was to make a bend bars/lift gates check. If the entire party fails, you can't make another check until you level in 1e/2e D&D. But, if you're stuck in a cell, there is no way to level. [/QUOTE]
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