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Ghostwalk. Is it any good?
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<blockquote data-quote="eed_de" data-source="post: 1746587" data-attributes="member: 10696"><p>hey sean,</p><p></p><p>yepp, that`s bad. I can imagine that it somehow reduces the courage and motivation to go on the way you planned it in the first place. And that`s not very good for creativity. But hey, it`s still a good book, it`actually a classic, one of the WOTC books I really really like. (besides some realms books)</p><p> </p><p></p><p></p><p></p><p>yeah, I hear it was finished for over a year, so it was "cold" (for you, the authors) the moment it was published. Monte was pretty unexcited and I remember you being pretty much the same, because it wasn`t what you wanted for the book.</p><p></p><p>so what did you have to write on short notice ? the setting infos on the surrounding countries ? </p><p>They are not really bad. but they don`t really fit into the concept, either. Ghostwalk should have been an independent product offering lots of freedom to the authors <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>But hey, it lives on and maybe will endure while many many splatbooks and such will be long forgotten. I know that my players will fondly remember our Ghostwalk sessions. </p><p></p><p>cheers</p><p></p><p>Ingo</p></blockquote><p></p>
[QUOTE="eed_de, post: 1746587, member: 10696"] hey sean, yepp, that`s bad. I can imagine that it somehow reduces the courage and motivation to go on the way you planned it in the first place. And that`s not very good for creativity. But hey, it`s still a good book, it`actually a classic, one of the WOTC books I really really like. (besides some realms books) yeah, I hear it was finished for over a year, so it was "cold" (for you, the authors) the moment it was published. Monte was pretty unexcited and I remember you being pretty much the same, because it wasn`t what you wanted for the book. so what did you have to write on short notice ? the setting infos on the surrounding countries ? They are not really bad. but they don`t really fit into the concept, either. Ghostwalk should have been an independent product offering lots of freedom to the authors :) But hey, it lives on and maybe will endure while many many splatbooks and such will be long forgotten. I know that my players will fondly remember our Ghostwalk sessions. cheers Ingo [/QUOTE]
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Ghostwalk. Is it any good?
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