Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Ghostwalk -- Opinions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tzarevitch" data-source="post: 960089" data-attributes="member: 1792"><p>Honestly, I love yuan-ti. They're just so . . . evil and cool, the rationale why they hated Manefest struck me as stupid. </p><p></p><p>Unfortunately I just wasn't all that impressesed with Ghostwalk. Thankfully I read it at Barnes and Noble before I made the mistake of buying it.</p><p></p><p>As much as I despise White Wolf's gameplay problems, they do a very good job generating ambiance in their settings. Wraith, The Oblivion has great ambiance, Ghostwalk doesn't. The setting has all the feeling of a dead fish. Ghosts traditionally are creatures of great emotion. They remain with the living because some strong emotional tie keeps them around. The Ghostwalk setting sort of kills all of that. Think of playing Bob the accountant. . . but incorporeal. </p><p></p><p>Personally, I think the writers of the setting missed the boat completely. The thing that makes ghosts interesting is that they are NOT simply incorporeal versions of everyone else. They are extraoardinary because they suffered the trauma of death and they refuse to go quietly because of some strong emotion for something or because something important to them MUST still be done. </p><p></p><p>Like TiQuinn said, the setting stamped all of the mystery and magesty behind ghosts. The book seemed coherent and made sense. Quality of the product also seemed escelleny. I just couldn't bring myself to care (especially not at the price WoTC was asking for it.) </p><p></p><p>Tzarevitch</p></blockquote><p></p>
[QUOTE="Tzarevitch, post: 960089, member: 1792"] Honestly, I love yuan-ti. They're just so . . . evil and cool, the rationale why they hated Manefest struck me as stupid. Unfortunately I just wasn't all that impressesed with Ghostwalk. Thankfully I read it at Barnes and Noble before I made the mistake of buying it. As much as I despise White Wolf's gameplay problems, they do a very good job generating ambiance in their settings. Wraith, The Oblivion has great ambiance, Ghostwalk doesn't. The setting has all the feeling of a dead fish. Ghosts traditionally are creatures of great emotion. They remain with the living because some strong emotional tie keeps them around. The Ghostwalk setting sort of kills all of that. Think of playing Bob the accountant. . . but incorporeal. Personally, I think the writers of the setting missed the boat completely. The thing that makes ghosts interesting is that they are NOT simply incorporeal versions of everyone else. They are extraoardinary because they suffered the trauma of death and they refuse to go quietly because of some strong emotion for something or because something important to them MUST still be done. Like TiQuinn said, the setting stamped all of the mystery and magesty behind ghosts. The book seemed coherent and made sense. Quality of the product also seemed escelleny. I just couldn't bring myself to care (especially not at the price WoTC was asking for it.) Tzarevitch [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ghostwalk -- Opinions?
Top