Ghostwalk, Whats your take?

Thunderstorm

First Post
I just purchased a copy of Ghostwalk, by 2 of the best D&D writers in the industry; Monte Cook and Sean Reynolds. I think the book is very nicely done, but to be honest I purchased the book to use much of the information in my Midnight campaign, and possibly Unearth Arcana as soon as I get to Gen Con.

But the reason for the post is to see what all you other gamers think about it and maybe any other possible uses...
 

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In spite of the renowned authors, I'm just not interested in this book. Perhaps if I see some good reviews I'll consider it, but at the moment it just doesn't sound like anything I would ever use.
 

Nightfall said:
Well I'll let you know when my free and signed copy arrives.
Grr...(**jealous look on face**)

j/k. I bought my copy yesterday, and I'm glad I did. It's a great book, and I have to say that this book (along with Coruscant and the Core Worlds) are among the best done products from Wizards of the Coast.
I'm posted my idea earlier, but I'm going to introduce an experience (which I had originally called "Agony") that people go through when they die. This experience is so horrible that some ghosts aren't able to cope with emotions or social interaction, thus creates a stereotype for ghosts and they become prejudiced against (because they're lunatics). Other ghosts don't remember the experience at all, and they lead normal lives, er, I mean, afterlives. When ghosts go through their epiphany and reunite with their bodies, the Agony is supressed into their subconscious, making an even smaller majority of living people remembering Agony (usually, those few experience it through repeating dreams). Also, I had planned to use Sanity Points with this, but decided against it, but I'm still willing to use the insanity guidelines in Call of Cthulhu (strangely written by Monte while he was writing Ghostwalk).
I might chicken out of using this idea, though. But hey, who knows?

Cheers!
 


I bought Ghostwalk and like it. The only problem I have with it is the lack of any listed LA for ghosts. I personally think they are about LA +2 but it would be nice to see something official. If an already existing character dies LA +2 might be too steap so I might just lower the character's level by one and give them the Ghost template at LA +1 then work in the second LA after the character had taken a few levels of the ghost classes. The book is very much a DM's tool like Malhavoc's "Event Books" very useful if your willing to adapt it to your campaign. Oh and the book's binding is a good deal better quality then the last few WoTC books I purchased.
 

I agree with you, Bloodstone, using Sanity rules from CoC in Ghostwalk would be pretty interesting. In fact I may use Ghostwalk to enhance my CoC game, Which I am working on a setting in the midst of World War 2.

Thanks for the idea!
 

As a DM, I thought it was ... interesting. It could be cut and pasted into just about any campaign with a minimum of fuss, I suppose.

While I consider it a worthwhile read, my players were unimpressed---so I don't see it being used in our campaign.

Take that for what you will.
 

Thunderstorm said:
and possibly Unearth Arcana as soon as I get to Gen Con.

You mean Arcana Unearthed. UA has yet to be confirmed by WotC, Au however will be out soon.

Camarath said:
I bought Ghostwalk and like it. The only problem I have with it is the lack of any listed LA for ghosts.

Sean mentioned in another thread that there is none in a GW game (or at least in and near Manifest).
 

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