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*Dungeons & Dragons
ghouls in the water
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<blockquote data-quote="Schmoe" data-source="post: 6697359" data-attributes="member: 913"><p>I would approach it a little differently. As the barge approaches the bend, describe how the shadows of the trees and the banks hang over the water, casting it into darkness. This should make the crew nervous. As they get further into the bend, the wreck of the other boat comes into view, clearly the scene of a massacre. The captain immediately recognizes the danger they are in and shouts orders to the crew to keep in the fastest part of the current. As the PCs struggle to piece together what's going on, the captain points to a disturbance in the black waters and tells them, "Lacedons. Hold them off. We have to make the light, or we're all done for."</p><p></p><p>Then have several waves of lacedons attack, swarming over the sides, trying to take control of the tiller to ground the barge on a large sandbar.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 6697359, member: 913"] I would approach it a little differently. As the barge approaches the bend, describe how the shadows of the trees and the banks hang over the water, casting it into darkness. This should make the crew nervous. As they get further into the bend, the wreck of the other boat comes into view, clearly the scene of a massacre. The captain immediately recognizes the danger they are in and shouts orders to the crew to keep in the fastest part of the current. As the PCs struggle to piece together what's going on, the captain points to a disturbance in the black waters and tells them, "Lacedons. Hold them off. We have to make the light, or we're all done for." Then have several waves of lacedons attack, swarming over the sides, trying to take control of the tiller to ground the barge on a large sandbar. [/QUOTE]
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ghouls in the water
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