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Giant Insects?
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<blockquote data-quote="ExploderWizard" data-source="post: 6868097" data-attributes="member: 66434"><p>Here are some bugs I statted up while converting The Goodman Games module <em>The Mysterious Tower</em> to 5E for use in my campaign. Enjoy. </p><p></p><p><strong>Giant Bombardier Beetle</strong></p><p>medium beast, unaligned </p><p>Armor Class 15 (natural armor) </p><p>Hit Points 40 (5d8+ 5) </p><p>Speed 30 ft., climb 30 ft. </p><p>STR DEX CON INT WIS CHA </p><p>10 (+0) 14 (+2) 12 (+1) 2 (−4) 11 (+0) 3 (−4) </p><p>Senses blindsight 30 ft., passive Perception 10 </p><p>Languages — </p><p>Challenge 1 (200XP) </p><p>Actions </p><p>Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (3d6+2) piercing damage, </p><p>Acid Spray. The giant bombardier beetle can spray a 15’ cone of acid. Those in the area must make a DC 14 DEX save or suffer 1d6 acid damage. This damage continues for two more rounds unless neutralized. </p><p></p><p><strong>Giant Stag Beetle</strong></p><p>huge beast, unaligned </p><p>Armor Class 18 (natural armor) </p><p>Hit Points 195(15d12+45) </p><p>Speed 40 ft., climb 30 ft. </p><p>STR DEX CON INT WIS CHA </p><p>22(+6) 12 (+1) 16 (+3) 2 (−4) 11 (+0) 3 (−4) </p><p>Senses blindsight 30 ft., passive Perception 10 </p><p>Languages — </p><p>Challenge 9 (5000 XP) </p><p>Actions </p><p>Multi-attack: If the giant stag beetle has room to move, it can make a trample and bite attack in the same round. </p><p>Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: (5d6+6) piercing damage, </p><p>Trample If the giant stag beetle can move at least 20 feet it can trample a target that is at least one size smaller than itself. The trample attack is +9 to hit and does 6d6+6 bludgeoning damage. The target must make a DC 16 STR saving throw or be knocked prone. </p><p></p><p></p><p>Characters in this campaign get very generous HP rolls, so the monsters HP get a boost too.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6868097, member: 66434"] Here are some bugs I statted up while converting The Goodman Games module [I]The Mysterious Tower[/I] to 5E for use in my campaign. Enjoy. [B]Giant Bombardier Beetle[/B] medium beast, unaligned Armor Class 15 (natural armor) Hit Points 40 (5d8+ 5) Speed 30 ft., climb 30 ft. STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 12 (+1) 2 (−4) 11 (+0) 3 (−4) Senses blindsight 30 ft., passive Perception 10 Languages — Challenge 1 (200XP) Actions Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (3d6+2) piercing damage, Acid Spray. The giant bombardier beetle can spray a 15’ cone of acid. Those in the area must make a DC 14 DEX save or suffer 1d6 acid damage. This damage continues for two more rounds unless neutralized. [B]Giant Stag Beetle[/B] huge beast, unaligned Armor Class 18 (natural armor) Hit Points 195(15d12+45) Speed 40 ft., climb 30 ft. STR DEX CON INT WIS CHA 22(+6) 12 (+1) 16 (+3) 2 (−4) 11 (+0) 3 (−4) Senses blindsight 30 ft., passive Perception 10 Languages — Challenge 9 (5000 XP) Actions Multi-attack: If the giant stag beetle has room to move, it can make a trample and bite attack in the same round. Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: (5d6+6) piercing damage, Trample If the giant stag beetle can move at least 20 feet it can trample a target that is at least one size smaller than itself. The trample attack is +9 to hit and does 6d6+6 bludgeoning damage. The target must make a DC 16 STR saving throw or be knocked prone. Characters in this campaign get very generous HP rolls, so the monsters HP get a boost too. [/QUOTE]
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