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Giant-Killer Paragon Path
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<blockquote data-quote="tchristensen81" data-source="post: 4370131" data-attributes="member: 72979"><p>Got it in my head to look over the old kits from 2nd edition and see about converting one of my old favorites "The Green Ranger" to a Paragon Path in 4th edition. Well, I quickly realized that would be a more difficult task and I wanted to tackle something simpler first.</p><p></p><p>So I found this, and I realize it was a prestige class as well, now I admit none of the powers really come from either the kit or the prestige class, they are more in the same vien. First time making my own Paragon Path, I like feedback please. With the "Points of Light" campaign setting and the background with Dwarves and Giants I think this would be a very fitting Dwarf prestige class.</p><p></p><p>I built it under the idea that though it would have a strong focus on Giants, it would be useful and most of the abilities would work against any creature larger than Medium, this way the player would often feel his special abilities came into play. No matter what you think of the Paragon Path, I must admit I love the Exploit names.</p><p></p><p><span style="color: RoyalBlue"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 18px">Giant-Killer</span></span></strong></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><span style="font-size: 10px">For personal reasons you have honed your skills Giants, Titans, and their kin, taking advantage of the fact that you are smaller than them. You are fearless in the face of these monsters, have faith in your skill and speed and have learned a Giant’s size merely means he makes a good target.</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><span style="font-size: 10px"><strong>Giant’s Hatred (11th Level)</strong> Any giant is automatically designated as your <em>hunter’s quarry</em>. If more than one giant is involved in the encounter then you may have multiple target Giants designated for <em>hunter’s quarry</em> but you may not choose any additional <em>hunter’s quarry</em> while there is a Giant designated as your <em>hunter’s quarry</em>. You also recieve an additional +1 to attacks against a large or larger creature that is designated as your <em>hunter's quarry.</em></span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><span style="font-size: 10px"><strong>Size Does Matter (11th Level)</strong> You do not provoke Opportunity Attacks from large or larger creatures when using a ranged attack against a large or huge creature. In addition when you spend an action point to make an extra standard action while you have a large or huge creature designated as your hunter’s quarry you may shift half your movement before or after the extra standard action.</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><span style="font-size: 10px"><strong>Titan’s Bane (16th Level)</strong> When you designate a large or huge creature as your <em>hunter’s quarry</em> you deal an extra +1d6 points of damage whenever you would be eligible for extra damage from your <em>hunter’s quarry</em>. This damage increases by another extra +1d6 (for a total of +2d6) if the quarry is also a giant. </span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Cut the Beanstalk </span></strong><span style="font-family: 'MentorSansStd'">Giant Killer Attack 11</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="color: RoyalBlue"><em><span style="font-family: 'MentorStd-Italic'"><span style="font-family: 'Times New Roman'">You fire a well placed arrow that cuts into the tendons of your opponents leg. He falls to the ground with a loud thud and a phrase “The bigger they are…” comes to mind.</span></span></em></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Encounter </span></strong><span style="font-family: 'ZapfDingbats'">✦ </span><strong><span style="font-family: 'MentorSansStd-Bold'">Martial, Weapon</span></strong></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Standard Action Melee </span></strong><span style="font-family: 'MentorSansStd'">weapon</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Target: </span></strong><span style="font-family: 'MentorSansStd'">One creature</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Attack: </span></strong><span style="font-family: 'MentorSansStd'">Dexterity vs. Reflex</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Hit: </span></strong><span style="font-family: 'MentorSansStd'">2[W] + Dexterity modifier damage, and the target is also immobilized (save ends). If the target is large or larger you also knock the </span></span></span><span style="color: RoyalBlue"><span style="font-family: 'MentorSansStd'"><span style="font-family: 'Times New Roman'">target prone. </span></span></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Jack be Nimble </span></strong><span style="font-family: 'MentorSansStd'">Giant Killer Utility 12</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="color: RoyalBlue"><em><span style="font-family: 'MentorStd-Italic'"><span style="font-family: 'Times New Roman'">As his club misses you, you deftly roll under the legs of your larger opponent and </span></span></em></span></p><p><span style="color: RoyalBlue"><em><span style="font-family: 'MentorStd-Italic'"><span style="font-family: 'Times New Roman'">get yourself into position for devastating attacks.</span></span></em></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Encounter </span></strong><span style="font-family: 'ZapfDingbats'">✦ </span><strong><span style="font-family: 'MentorSansStd-Bold'">Martial</span></strong></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Immediate Reaction</span></strong></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Trigger: </span></strong><span style="font-family: 'MentorSansStd'">An opponent that is above large size and misses a melee attack against you.</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Effect: </span></strong><span style="font-family: 'MentorSansStd'">Designate a square adjacent to the attacker who missed. You may immediately move to that square through your attacker’s square and do not provoke any additional opportunity attacks. In addition you gain combat advantage against the target (save ends). If you take a move action to shift this round after using this exploit you may shift your full movement.</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Jack be Quick </span></strong><span style="font-family: 'MentorSansStd'">Giant Killer Attack 20</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"><em><span style="font-family: 'MentorStd-Italic'"><span style="font-family: 'Times New Roman'">You run circles around your opponent and fire an arrow at his eye as he tries to keep up with your dizzying speed.</span></span></em></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Daily </span></strong><span style="font-family: 'ZapfDingbats'">✦ </span><strong><span style="font-family: 'MentorSansStd-Bold'">Martial,Weapon</span></strong></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Standard Action Ranged </span></strong><span style="font-family: 'MentorSansStd'">weapon</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Target: </span></strong><span style="font-family: 'MentorSansStd'">One creature</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Attack: </span></strong><span style="font-family: 'MentorSansStd'">Dexterity vs. AC</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> <span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Hit: </span></strong><span style="font-family: 'MentorSansStd'">4[W] + Dexterity modifier damage.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><span style="font-family: 'MentorSansStd'"></span></span></span><span style="font-family: 'Times New Roman'"><span style="color: RoyalBlue"><strong><span style="font-family: 'MentorSansStd-Bold'">Effect: </span></strong><span style="font-family: 'MentorSansStd'">You may shift your full movement both before and after this attack. This occurs whether the attack hits or misses.</span></span></span><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span></p><p><span style="color: RoyalBlue"></span> </p><p style="text-align: left"></p> <p style="text-align: left"></p></blockquote><p></p>
[QUOTE="tchristensen81, post: 4370131, member: 72979"] Got it in my head to look over the old kits from 2nd edition and see about converting one of my old favorites "The Green Ranger" to a Paragon Path in 4th edition. Well, I quickly realized that would be a more difficult task and I wanted to tackle something simpler first. So I found this, and I realize it was a prestige class as well, now I admit none of the powers really come from either the kit or the prestige class, they are more in the same vien. First time making my own Paragon Path, I like feedback please. With the "Points of Light" campaign setting and the background with Dwarves and Giants I think this would be a very fitting Dwarf prestige class. I built it under the idea that though it would have a strong focus on Giants, it would be useful and most of the abilities would work against any creature larger than Medium, this way the player would often feel his special abilities came into play. No matter what you think of the Paragon Path, I must admit I love the Exploit names. [COLOR=RoyalBlue][B][FONT=Times New Roman][SIZE=5]Giant-Killer[/SIZE][/FONT][/B] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][SIZE=2]For personal reasons you have honed your skills Giants, Titans, and their kin, taking advantage of the fact that you are smaller than them. You are fearless in the face of these monsters, have faith in your skill and speed and have learned a Giant’s size merely means he makes a good target.[/SIZE][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][SIZE=2][B]Giant’s Hatred (11th Level)[/B] Any giant is automatically designated as your [I]hunter’s quarry[/I]. If more than one giant is involved in the encounter then you may have multiple target Giants designated for [I]hunter’s quarry[/I] but you may not choose any additional [I]hunter’s quarry[/I] while there is a Giant designated as your [I]hunter’s quarry[/I]. You also recieve an additional +1 to attacks against a large or larger creature that is designated as your [I]hunter's quarry.[/I][/SIZE][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][SIZE=2][B]Size Does Matter (11th Level)[/B] You do not provoke Opportunity Attacks from large or larger creatures when using a ranged attack against a large or huge creature. In addition when you spend an action point to make an extra standard action while you have a large or huge creature designated as your hunter’s quarry you may shift half your movement before or after the extra standard action.[/SIZE][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][SIZE=2][B]Titan’s Bane (16th Level)[/B] When you designate a large or huge creature as your [I]hunter’s quarry[/I] you deal an extra +1d6 points of damage whenever you would be eligible for extra damage from your [I]hunter’s quarry[/I]. This damage increases by another extra +1d6 (for a total of +2d6) if the quarry is also a giant. [/SIZE][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Cut the Beanstalk [/FONT][/B][FONT=MentorSansStd]Giant Killer Attack 11[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [COLOR=RoyalBlue][I][FONT=MentorStd-Italic][FONT=Times New Roman]You fire a well placed arrow that cuts into the tendons of your opponents leg. He falls to the ground with a loud thud and a phrase “The bigger they are…” comes to mind.[/FONT][/FONT][/I] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Encounter [/FONT][/B][FONT=ZapfDingbats]✦ [/FONT][B][FONT=MentorSansStd-Bold]Martial, Weapon[/FONT][/B][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Standard Action Melee [/FONT][/B][FONT=MentorSansStd]weapon[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Target: [/FONT][/B][FONT=MentorSansStd]One creature[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Attack: [/FONT][/B][FONT=MentorSansStd]Dexterity vs. Reflex[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Hit: [/FONT][/B][FONT=MentorSansStd]2[W] + Dexterity modifier damage, and the target is also immobilized (save ends). If the target is large or larger you also knock the [/FONT][/COLOR][/FONT][COLOR=RoyalBlue][FONT=MentorSansStd][FONT=Times New Roman]target prone. [/FONT][/FONT] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Jack be Nimble [/FONT][/B][FONT=MentorSansStd]Giant Killer Utility 12[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [COLOR=RoyalBlue][I][FONT=MentorStd-Italic][FONT=Times New Roman]As his club misses you, you deftly roll under the legs of your larger opponent and [/FONT][/FONT][/I] [I][FONT=MentorStd-Italic][FONT=Times New Roman]get yourself into position for devastating attacks.[/FONT][/FONT][/I] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Encounter [/FONT][/B][FONT=ZapfDingbats]✦ [/FONT][B][FONT=MentorSansStd-Bold]Martial[/FONT][/B][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Immediate Reaction[/FONT][/B][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Trigger: [/FONT][/B][FONT=MentorSansStd]An opponent that is above large size and misses a melee attack against you.[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Effect: [/FONT][/B][FONT=MentorSansStd]Designate a square adjacent to the attacker who missed. You may immediately move to that square through your attacker’s square and do not provoke any additional opportunity attacks. In addition you gain combat advantage against the target (save ends). If you take a move action to shift this round after using this exploit you may shift your full movement.[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Jack be Quick [/FONT][/B][FONT=MentorSansStd]Giant Killer Attack 20[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [I][FONT=MentorStd-Italic][FONT=Times New Roman]You run circles around your opponent and fire an arrow at his eye as he tries to keep up with your dizzying speed.[/FONT][/FONT][/I] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Daily [/FONT][/B][FONT=ZapfDingbats]✦ [/FONT][B][FONT=MentorSansStd-Bold]Martial,Weapon[/FONT][/B][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Standard Action Ranged [/FONT][/B][FONT=MentorSansStd]weapon[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Target: [/FONT][/B][FONT=MentorSansStd]One creature[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Attack: [/FONT][/B][FONT=MentorSansStd]Dexterity vs. AC[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Hit: [/FONT][/B][FONT=MentorSansStd]4[W] + Dexterity modifier damage. [/FONT][/COLOR][/FONT][FONT=Times New Roman][COLOR=RoyalBlue][B][FONT=MentorSansStd-Bold]Effect: [/FONT][/B][FONT=MentorSansStd]You may shift your full movement both before and after this attack. This occurs whether the attack hits or misses.[/FONT][/COLOR][/FONT][COLOR=RoyalBlue] [/COLOR] [LEFT] [/LEFT] [/QUOTE]
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