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<blockquote data-quote="SHARK" data-source="post: 121568" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>I like Giants. I must say though, that while having giants being super-abundant would pose significant problems in campaign structure, having them always be rare, and on the downside so to speak, can also be limiting. For example,</p><p></p><p>(1) I use Frost Giants as quasi-medieval kingdom builders, like Norse barbarians, with heavy Norman influences. I have several fairly sophisticated Frost Giant Kingdoms that rule over human barbarian populations, rather like Norman overlords. Imagine Frost Giant Dragon Ships! I also have them build large stone castles, and cloak them in enchanted mist. The halls of the Frost Giants are guarded by packs of Winter Wolves, and the Frost Giants keep herds of Aurochs, and ride Wooly Mammoths, and Wooly Rhinos.</p><p></p><p>(2) I use Fire Giants like maniacal Roman emperors, who seek to build sophisticated fortified cities, with powerful forces of Fire Giant Infantry that march over their enemies. The Fire Giants have complex political arrangements, and engage in vast networks of trade and military alliances.</p><p></p><p>(3) Often at odds with the Fire Giants, I use Cloud Giants to develop sophisticated cultures like the Myceneans, Dorians, and Classical Greeks. They have phalanxes, and sophisticated schools of philosophy, as well as universities, and fine craftsmanship. The Cloud Giants are also daring and heroic explorers, travelling in great ships in search of adventure, or on occasion, travelling in floating castles of marble and silver, floating high in the clouds.</p><p></p><p>How have you used giants in your campaigns?</p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 121568, member: 1131"] Greetings! I like Giants. I must say though, that while having giants being super-abundant would pose significant problems in campaign structure, having them always be rare, and on the downside so to speak, can also be limiting. For example, (1) I use Frost Giants as quasi-medieval kingdom builders, like Norse barbarians, with heavy Norman influences. I have several fairly sophisticated Frost Giant Kingdoms that rule over human barbarian populations, rather like Norman overlords. Imagine Frost Giant Dragon Ships! I also have them build large stone castles, and cloak them in enchanted mist. The halls of the Frost Giants are guarded by packs of Winter Wolves, and the Frost Giants keep herds of Aurochs, and ride Wooly Mammoths, and Wooly Rhinos. (2) I use Fire Giants like maniacal Roman emperors, who seek to build sophisticated fortified cities, with powerful forces of Fire Giant Infantry that march over their enemies. The Fire Giants have complex political arrangements, and engage in vast networks of trade and military alliances. (3) Often at odds with the Fire Giants, I use Cloud Giants to develop sophisticated cultures like the Myceneans, Dorians, and Classical Greeks. They have phalanxes, and sophisticated schools of philosophy, as well as universities, and fine craftsmanship. The Cloud Giants are also daring and heroic explorers, travelling in great ships in search of adventure, or on occasion, travelling in floating castles of marble and silver, floating high in the clouds. How have you used giants in your campaigns? Semper Fidelis, SHARK [/QUOTE]
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