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Giant Pill Bugs
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<blockquote data-quote="emperor constantine" data-source="post: 1011677" data-attributes="member: 13018"><p>This is possible the stupidest thing ever but, my coworkers were discussing the funniest things to make into a Kaiju and this came up because I had just watched A Bug's Life with my son.</p><p>So here it is in all of it's splendor</p><p>Pill Bug, Giant</p><p>Large Vermin</p><p>HD: 8d8 +32</p><p>Initiative: +0</p><p>Speed: 20', Roll 40'</p><p>AC: 16 (-1 Size, +8 natural, -1 Dexterity)</p><p>Attacks: Bite +9 melee, Steam Roll +6</p><p>Damage: Bite 2d4, Steam Roll 4d8</p><p>Face/Reach: 5' X 10' / 5'</p><p>Special Attacks: Steam Roll</p><p>Special Qualities: Vermin</p><p>Saves: Fort +10, Ref +1, Will +2</p><p>Abilities: Str 16 (+3), Dex 8 (-1), Con 19 (+4), Int 1 -,Wis 10 (0), Cha 9 (-1)</p><p>Skills: Listen +6, Spot +6</p><p>Climate/Terrain: Temperate and warm land, and underground</p><p>Organization: Cluster (2-5)</p><p>Alignment: Always neutral</p><p>Advancement: 9-14 HD (Large); 15-21 HD (Huge)</p><p> Giant Pill Bugs are large segmented insects that live in large forrested areas or underground typically under large boulders and such. They feed on fallen trees, fungus and other detriments. The creatures grow up to length of 15 feet.</p><p>Combat</p><p>Typically Giant Pill Bugs are harmless and scatter on site, but every once in a while they creatures are enraged (no one knows what causes this), are they either attack with their powerful mandibles, or attempt to roll over the attackers.</p><p>Steam Roll (Ex): Giant Pill Bugs are known to curl up into a tight ball protecting their delicate underbellies with their chitinous segemented shells. They proceed to roll their ball-like bodies over every thing in their path. Any creature hit by the rolling pill bug must make a reflex save or suffer 4d8 points of crushing damage. If the reflex save is made, half damage is taken.</p><p>Vermin: Immune to mind-influencing effects. Giant Pill Bugs have darkvision to a range of 60 feet.</p><p></p><p>Any of you monster checkers out there please let me know if this is correct. I believe I followed the correct path on it.</p></blockquote><p></p>
[QUOTE="emperor constantine, post: 1011677, member: 13018"] This is possible the stupidest thing ever but, my coworkers were discussing the funniest things to make into a Kaiju and this came up because I had just watched A Bug's Life with my son. So here it is in all of it's splendor Pill Bug, Giant Large Vermin HD: 8d8 +32 Initiative: +0 Speed: 20', Roll 40' AC: 16 (-1 Size, +8 natural, -1 Dexterity) Attacks: Bite +9 melee, Steam Roll +6 Damage: Bite 2d4, Steam Roll 4d8 Face/Reach: 5' X 10' / 5' Special Attacks: Steam Roll Special Qualities: Vermin Saves: Fort +10, Ref +1, Will +2 Abilities: Str 16 (+3), Dex 8 (-1), Con 19 (+4), Int 1 -,Wis 10 (0), Cha 9 (-1) Skills: Listen +6, Spot +6 Climate/Terrain: Temperate and warm land, and underground Organization: Cluster (2-5) Alignment: Always neutral Advancement: 9-14 HD (Large); 15-21 HD (Huge) Giant Pill Bugs are large segmented insects that live in large forrested areas or underground typically under large boulders and such. They feed on fallen trees, fungus and other detriments. The creatures grow up to length of 15 feet. Combat Typically Giant Pill Bugs are harmless and scatter on site, but every once in a while they creatures are enraged (no one knows what causes this), are they either attack with their powerful mandibles, or attempt to roll over the attackers. Steam Roll (Ex): Giant Pill Bugs are known to curl up into a tight ball protecting their delicate underbellies with their chitinous segemented shells. They proceed to roll their ball-like bodies over every thing in their path. Any creature hit by the rolling pill bug must make a reflex save or suffer 4d8 points of crushing damage. If the reflex save is made, half damage is taken. Vermin: Immune to mind-influencing effects. Giant Pill Bugs have darkvision to a range of 60 feet. Any of you monster checkers out there please let me know if this is correct. I believe I followed the correct path on it. [/QUOTE]
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