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Community
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Giantbane - Climb aboard maneuver
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<blockquote data-quote="Primitive Screwhead" data-source="post: 1725548" data-attributes="member: 20805"><p><strong>Climbing on Others</strong></p><p></p><p>I do not have the book, nor have I read the Feat. From what is upthread, I am presuming that the following steps are used:</p><p></p><p> Attempt to enter the opponents square, drawing an AoO</p><p> Attempt a touch attack</p><p> Attempt a climb check</p><p></p><p> Success at all three leaves you 'riding' the opponent and not in a grapple.</p><p></p><p>The usual ride rules can be applied for lots of stuff here. </p><p> Use your Move action to stay active on the mount, failure results in not being able to do anything that round except hang on.</p><p> You occupy the mounts area</p><p> You gain a +1 bonus to hit and damage for being on 'higher ground'</p><p> If you are thrown, you fall prone and take damage, yes, this is in the Ride section...</p><p> Etc.</p><p></p><p> The usual rules for climbing can be applied for lots of stuff here.</p><p> Lose your Dex mod.. which means no AoO's. IIRC this also means you do not threaten any squares.</p><p> Climb checks for movement.. with penalties for not using both hands.</p><p> Etc..</p><p></p><p>Personally I would rule that a 'mounted' character threatens the mount and can be used as the other side of a flanking manuever by other characters, but cannot gain the flanking benefit themselves.</p><p></p><p>I kinda like the visual of a PC climbing up on top of the BBEG and slamming home a two handed stroke with a Great Axe... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>I will have to go look at the book sometime....</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 1725548, member: 20805"] [b]Climbing on Others[/b] I do not have the book, nor have I read the Feat. From what is upthread, I am presuming that the following steps are used: Attempt to enter the opponents square, drawing an AoO Attempt a touch attack Attempt a climb check Success at all three leaves you 'riding' the opponent and not in a grapple. The usual ride rules can be applied for lots of stuff here. Use your Move action to stay active on the mount, failure results in not being able to do anything that round except hang on. You occupy the mounts area You gain a +1 bonus to hit and damage for being on 'higher ground' If you are thrown, you fall prone and take damage, yes, this is in the Ride section... Etc. The usual rules for climbing can be applied for lots of stuff here. Lose your Dex mod.. which means no AoO's. IIRC this also means you do not threaten any squares. Climb checks for movement.. with penalties for not using both hands. Etc.. Personally I would rule that a 'mounted' character threatens the mount and can be used as the other side of a flanking manuever by other characters, but cannot gain the flanking benefit themselves. I kinda like the visual of a PC climbing up on top of the BBEG and slamming home a two handed stroke with a Great Axe... :cool: I will have to go look at the book sometime.... [/QUOTE]
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Giantbane - Climb aboard maneuver
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