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Giantbane - Climb aboard maneuver
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<blockquote data-quote="Amarylis_Fastfoot" data-source="post: 1727252" data-attributes="member: 16740"><p>Thank you all,</p><p></p><p>since my character rely on sneak attack to do most part of her damage, I guess I won't be staying on the giant since I loose my flanking possibility. But I may climb anyway to get the -4 to hit from the giant (and to piss him off a little) and then get down on my next initiative to wack him in da nuts !</p><p></p><p>Exact description of the maneuver goes like this : </p><p></p><p>"Climb aboard : To use this maneuver, you must move adjacent to a foe at least two size categories larger than you. In the following round, you may make a DC 10 Climb check as a free action to clamber onto the creature's back or limbs (you move into one of the squares the creature occupies). The creature you're standing on takes a -4 penalty on attack rolls against you, because it can strike at you only awkwardly. If the creature moves during its action, you move along with it. The creature can try to shake you off by making a grapple check opposed by your Climb check. If the creature succeeds, you wind up in a random adjacent square."</p><p></p><p>There is so many things in that feats that goes against normal rules that it makes it kinda hard to rule... I might email Wizards of the coast someday...</p><p></p><p>Amarylis</p></blockquote><p></p>
[QUOTE="Amarylis_Fastfoot, post: 1727252, member: 16740"] Thank you all, since my character rely on sneak attack to do most part of her damage, I guess I won't be staying on the giant since I loose my flanking possibility. But I may climb anyway to get the -4 to hit from the giant (and to piss him off a little) and then get down on my next initiative to wack him in da nuts ! Exact description of the maneuver goes like this : "Climb aboard : To use this maneuver, you must move adjacent to a foe at least two size categories larger than you. In the following round, you may make a DC 10 Climb check as a free action to clamber onto the creature's back or limbs (you move into one of the squares the creature occupies). The creature you're standing on takes a -4 penalty on attack rolls against you, because it can strike at you only awkwardly. If the creature moves during its action, you move along with it. The creature can try to shake you off by making a grapple check opposed by your Climb check. If the creature succeeds, you wind up in a random adjacent square." There is so many things in that feats that goes against normal rules that it makes it kinda hard to rule... I might email Wizards of the coast someday... Amarylis [/QUOTE]
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Giantbane - Climb aboard maneuver
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