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Giants: How big should they be in an a Fantasy RPG?
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<blockquote data-quote="ruleslawyer" data-source="post: 2835544" data-attributes="member: 1757"><p>My real problem is that giants (12 HD+ Giant-type beings) are the same size category as ogres (4 HD Giant-type beings) or trolls (6 HD Giant-type beings). This seems a bit wonky to me, since were one to think of hill giants as, say, advanced ogres, they certainly would NOT be Large-sized. </p><p></p><p>Here's a question. What would happen if you increased the hill giant's size to Huge, gave it +4 Str (essentially making the stats identical to those of an "advanced ogre," were there such a thing) and then scaled the other giants up from there? </p><p></p><p>Well, to answer my own question, you increase the thing's attack rolls by +1 and give it 3d8+12 damage (+6 damage overall) with a Huge greatclub. Hmm. Probably worth a +1 CR bump. </p><p></p><p>Or we could say that +14 Str (the hill giant's Str modifier) is okay for a Huge creature and leave the hill giant's ability scores as they are while still raising its size to Huge. That bumps the damage by +4.5 at the cost of a -1 to attack rolls, which is probably not a high enough net benefit to warrant a CR increase, especially with the -1 AC as well.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 2835544, member: 1757"] My real problem is that giants (12 HD+ Giant-type beings) are the same size category as ogres (4 HD Giant-type beings) or trolls (6 HD Giant-type beings). This seems a bit wonky to me, since were one to think of hill giants as, say, advanced ogres, they certainly would NOT be Large-sized. Here's a question. What would happen if you increased the hill giant's size to Huge, gave it +4 Str (essentially making the stats identical to those of an "advanced ogre," were there such a thing) and then scaled the other giants up from there? Well, to answer my own question, you increase the thing's attack rolls by +1 and give it 3d8+12 damage (+6 damage overall) with a Huge greatclub. Hmm. Probably worth a +1 CR bump. Or we could say that +14 Str (the hill giant's Str modifier) is okay for a Huge creature and leave the hill giant's ability scores as they are while still raising its size to Huge. That bumps the damage by +4.5 at the cost of a -1 to attack rolls, which is probably not a high enough net benefit to warrant a CR increase, especially with the -1 AC as well. [/QUOTE]
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