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Giants: How big should they be in an a Fantasy RPG?
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<blockquote data-quote="Aeric" data-source="post: 3720180" data-attributes="member: 17012"><p>It always bugged me that ogres and hill giants were the same size. Giants should be giant! I also feel that dragons should be bigger. Anything smaller than Huge should be a baby.</p><p></p><p>As for the argument against fighting toe-to-toe with a giant, that's something that shouldn't be happening anyways. Ranged attacks and mobility, those should be how giants are downed. And magic. Enlarging the fighter is always fun. Or HR it so that the giant takes X amount of damage before his legs are so messed up that he either goes down on one knee or falls on his bum, in either case providing medium-sized adventurers access to his vitals.</p></blockquote><p></p>
[QUOTE="Aeric, post: 3720180, member: 17012"] It always bugged me that ogres and hill giants were the same size. Giants should be giant! I also feel that dragons should be bigger. Anything smaller than Huge should be a baby. As for the argument against fighting toe-to-toe with a giant, that's something that shouldn't be happening anyways. Ranged attacks and mobility, those should be how giants are downed. And magic. Enlarging the fighter is always fun. Or HR it so that the giant takes X amount of damage before his legs are so messed up that he either goes down on one knee or falls on his bum, in either case providing medium-sized adventurers access to his vitals. [/QUOTE]
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Giants: How big should they be in an a Fantasy RPG?
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