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General Tabletop Discussion
*TTRPGs General
Giants: How big should they be in an a Fantasy RPG?
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<blockquote data-quote="Celebrim" data-source="post: 6025691" data-attributes="member: 4937"><p>Including I would think you, because there has been very little discussion of the biomechanical limitations of large creatures in this thread.  The vast majority of opinions have either been stated as opinions, or if the opinion has been based on some criticism then the tendency has been to criticize very large creatures internally to the assumptions of the game.</p><p></p><p>That is, the bulk of objections to 'huge' giants have been based on things like the difficulty and cost of obtaining minatures, the difficulties such large creatures place in mapping or the use of battle mats, the failure of such creatures to conform to the games internal guidelines with regard to HD, the unsuitableness of huge giants for use at lower levels, the difficulty in imagining combat between humans and such massive creatures, the presence of illustrated giants on the smaller end of the scale, and so forth.  The closest we came to a discussion of biomechanics, was a discussion of the impact of huge creatures on the ecology, which ended up with the comparitively uncontested assumption that the ecology could probably handle them.  The most common opinion seems to be simply that there doesn't seem to be a compelling need for anything larger than what we have at present, but you are welcome to it if you want it.</p><p></p><p>My own litany of numbers had nothing to do with biomechanical limitations, and everything to do with having or not having rules that produced outcomes that conformed to casual expectations of how creatures on vastly different scales interact.  I'm perfectly content conceptually with a walking mountain in a fantasy setting, but not with running a combat with one in terms of trading blows round by round and chipping away at a few hundred (or thousand) hit points using attacks scaled for a medium-sized creature.</p><p></p><p></p><p></p><p>If you confine yourself to the well attested examples, a 24' tall biped with a frame like a stocky human still ends up being a really big creature.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6025691, member: 4937"] Including I would think you, because there has been very little discussion of the biomechanical limitations of large creatures in this thread. The vast majority of opinions have either been stated as opinions, or if the opinion has been based on some criticism then the tendency has been to criticize very large creatures internally to the assumptions of the game. That is, the bulk of objections to 'huge' giants have been based on things like the difficulty and cost of obtaining minatures, the difficulties such large creatures place in mapping or the use of battle mats, the failure of such creatures to conform to the games internal guidelines with regard to HD, the unsuitableness of huge giants for use at lower levels, the difficulty in imagining combat between humans and such massive creatures, the presence of illustrated giants on the smaller end of the scale, and so forth. The closest we came to a discussion of biomechanics, was a discussion of the impact of huge creatures on the ecology, which ended up with the comparitively uncontested assumption that the ecology could probably handle them. The most common opinion seems to be simply that there doesn't seem to be a compelling need for anything larger than what we have at present, but you are welcome to it if you want it. My own litany of numbers had nothing to do with biomechanical limitations, and everything to do with having or not having rules that produced outcomes that conformed to casual expectations of how creatures on vastly different scales interact. I'm perfectly content conceptually with a walking mountain in a fantasy setting, but not with running a combat with one in terms of trading blows round by round and chipping away at a few hundred (or thousand) hit points using attacks scaled for a medium-sized creature. If you confine yourself to the well attested examples, a 24' tall biped with a frame like a stocky human still ends up being a really big creature. [/QUOTE]
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