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Gipgorn? Wtf?
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<blockquote data-quote="Alt F4" data-source="post: 5181143" data-attributes="member: 69886"><p>Cool setup. It has a fairy tale quality to it that I like. Unfortunately it also seems like everything with Gip has been resolved, so I'm not seeing anywhere else to go with that element.</p><p></p><p>Do you know broadly what type of thing you want to run next? Dungeon crawl, political backstabbing, siege warfare, treasure hunt, rescue the princess, etc? Knowing that might help a bit.</p><p></p><p>Even without knowing that, at 3rd level with only non-magical gear, the group may be interested in obtaining some magic items. So the offer of a magic item in exchange for a task, or a rumored location of a small cache of magic items might grab their attention.</p><p></p><p>Another possibility is to have someone in the town have reason to visit the dwarven city. They could be wary of going without an armed escort, so they hire the PCs. Of course there can be obstacles along the way. Not just your typical orcs or bandits, but perhaps a bridge is out and the party has figure a way to cross a ravine, or else take a long detour. This becomes more tense if the person who hired them is in a hurry. Weather-based obstacles are also good now and again.</p><p></p><p>Once the party arrives at the dwarven city, there can be plenty of opportunities for adventures. In a city, there's almost always someone in trouble or looking to hire someone to do a dangerous job. Or, if any of the PCs give you a detailed backstory, you could pluck something out of that. Long as you don't use it to screw the players over, most players love it when a GM actually uses an element of their character in a game.</p></blockquote><p></p>
[QUOTE="Alt F4, post: 5181143, member: 69886"] Cool setup. It has a fairy tale quality to it that I like. Unfortunately it also seems like everything with Gip has been resolved, so I'm not seeing anywhere else to go with that element. Do you know broadly what type of thing you want to run next? Dungeon crawl, political backstabbing, siege warfare, treasure hunt, rescue the princess, etc? Knowing that might help a bit. Even without knowing that, at 3rd level with only non-magical gear, the group may be interested in obtaining some magic items. So the offer of a magic item in exchange for a task, or a rumored location of a small cache of magic items might grab their attention. Another possibility is to have someone in the town have reason to visit the dwarven city. They could be wary of going without an armed escort, so they hire the PCs. Of course there can be obstacles along the way. Not just your typical orcs or bandits, but perhaps a bridge is out and the party has figure a way to cross a ravine, or else take a long detour. This becomes more tense if the person who hired them is in a hurry. Weather-based obstacles are also good now and again. Once the party arrives at the dwarven city, there can be plenty of opportunities for adventures. In a city, there's almost always someone in trouble or looking to hire someone to do a dangerous job. Or, if any of the PCs give you a detailed backstory, you could pluck something out of that. Long as you don't use it to screw the players over, most players love it when a GM actually uses an element of their character in a game. [/QUOTE]
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