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<blockquote data-quote="sckeener" data-source="post: 2869914" data-attributes="member: 8801"><p>Have I seen it?....more than I can count.</p><p></p><p>If the group is more about crunch than fluff, I'd remove the person causing the flow problem. If the group is more into the Role Playing, then I'd sugesst two things 1) bind the newbie to something in the game preferably the SO and 2) get the newbie involved in the story. </p><p></p><p>Things go better when they have a vested interest in learning in the game. </p><p></p><p>To use the initial example, she is there to spend time with her boyfriend. She wants to be social with her boyfriend, to "Role Play" with her boyfriend. Make it so. If the group is mostly crunch and you don't want to kick her out [because the b/f probably would go too], add some fluff for her or her SO. Everyone wants to feel appreciated. Help her to seem successful to her boyfriend and herself. If you are a player, be a power behind the throne and help her. If you are a DM (tricker sense you need to be fair), make sure she has all the tools to be a good character and thrown some plot either his or her way (simple plot until you know how complex she can handle with the tools she has.) You want her to be thinking about the game away from the game. Wanting to actually read the rule books. </p><p></p><p>I ran a very heavy RP game last year and I think the highest compliment I got was from one of the wives in the game. She said my game finally got her to actually read a gaming book. Before that she'd either be drawing at the gaming table or working on websites....her husband made her characters...she just showed up to roll dice when told to roll. </p><p></p><p>It's no secret women like story...throw some RP at her and things will probably change. Heck she might get addicted....(my game was very soap opera-ish) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="sckeener, post: 2869914, member: 8801"] Have I seen it?....more than I can count. If the group is more about crunch than fluff, I'd remove the person causing the flow problem. If the group is more into the Role Playing, then I'd sugesst two things 1) bind the newbie to something in the game preferably the SO and 2) get the newbie involved in the story. Things go better when they have a vested interest in learning in the game. To use the initial example, she is there to spend time with her boyfriend. She wants to be social with her boyfriend, to "Role Play" with her boyfriend. Make it so. If the group is mostly crunch and you don't want to kick her out [because the b/f probably would go too], add some fluff for her or her SO. Everyone wants to feel appreciated. Help her to seem successful to her boyfriend and herself. If you are a player, be a power behind the throne and help her. If you are a DM (tricker sense you need to be fair), make sure she has all the tools to be a good character and thrown some plot either his or her way (simple plot until you know how complex she can handle with the tools she has.) You want her to be thinking about the game away from the game. Wanting to actually read the rule books. I ran a very heavy RP game last year and I think the highest compliment I got was from one of the wives in the game. She said my game finally got her to actually read a gaming book. Before that she'd either be drawing at the gaming table or working on websites....her husband made her characters...she just showed up to roll dice when told to roll. It's no secret women like story...throw some RP at her and things will probably change. Heck she might get addicted....(my game was very soap opera-ish) :D [/QUOTE]
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