Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Girls (Females) in D&D/Roleplaying
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Amal Shukup" data-source="post: 2088213" data-attributes="member: 6291"><p>1. Three</p><p>2. Before 3rd Edition: 0%. Post 3rd Edition: @25%+ </p><p>3. TENDENCY (mild) towards strory narrative/roleplaying over 'Orc/Pie'.</p><p>4. Little bit. Maybe. Is it actually there or me projecting expectations? Not sure. </p><p>5. Mixed. Some positively eschew powergaming, others embrace it...</p><p>6. Nope. They get the rules just fine. Less obbsessive than ME? Sure, but that's true of every guy I play with too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>7. Additional points of view is a good thing...</p><p>8. The subject of a thesis, this question. Couple of factors IMHO: Boys are perhaps more (Nature vs Nurture? Who knows? Probably both) prepared to form/act in groups to face challenges (this behavior is seen EVERYWHERE - sports, business, the armed forces). Take a group of young boys, and have them organize and play a baseball game amongst themselves (picking teams, establishing positions, adjudicate play/resolve disputes etc.). Now try the same thing with a group of young girls... Illuminating, that is...</p><p>Young males suffer substantial alienation and feelings of inadequacy<em>(this is controversial and I shouldn't get into it, but yes, young girls suffer these things too and it results in all sorts of well-popularized forms of self destructive behavior. However, look at the stats on youth suicide to see the relative severity. Please do avoid the carefully promoted perception that females are 'more prone' to suicide because they REPORT having 'thought about', 'planned' or 'attempted' suicide more often - they do so report. Of course, they're only asking the kids that are still alive: 86% of suicide deaths are boys. A bullet to the head is not a 'cry for help', and no help is coming anyway kid. Grrr.</em> </p><p><Climbs down off hobby horse> </p><p>Anyway, not all behavior resulting from negative stress is neccesarily bad - gathering in groups to self actualize through fantasy is a positive reaction to feelings of alienation (and a typically male response to stress). My gut impression is that this is becoming less of a factor (selecting for male RPG players) as D&D becomes less marginalized and gaming in general becomes more mainstream. </p><p>9. Perhaps. How much of this is intrinsic and how much is a spin off of Anne Rice is an open question <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The tendency to resolve conflict through social interaction seems to be there... </p><p>10. I suspect certain systems are less conducive (weight of the mechanics primarily) but there are no absolutes.</p><p>11. Yes. Also know male players like this. Why? Because they're (either sex) a) not smart, b) not engaged. In my group they know the rules just fine. One of the ladies has started DMing recently and is doing FINE (much better than my first swing at it back in the day. I console myself that the ruleset and supporting info is much better today... </p><p>12. See Answer #2</p><p>13. I have not seen this tendency in our group. I did meet a girlfriend through gaming once, but her presence was coincidental - and she kept playing after we broke up (amicably).</p><p>14. Not from the gaming...</p><p>15. Don't think so. Actually, in our group, the only 'problem' players in that sense were male...</p><p>16. Doubt it.</p><p>17. I have not really noticed a trend.</p><p></p><p>Amal</p></blockquote><p></p>
[QUOTE="Amal Shukup, post: 2088213, member: 6291"] 1. Three 2. Before 3rd Edition: 0%. Post 3rd Edition: @25%+ 3. TENDENCY (mild) towards strory narrative/roleplaying over 'Orc/Pie'. 4. Little bit. Maybe. Is it actually there or me projecting expectations? Not sure. 5. Mixed. Some positively eschew powergaming, others embrace it... 6. Nope. They get the rules just fine. Less obbsessive than ME? Sure, but that's true of every guy I play with too :) 7. Additional points of view is a good thing... 8. The subject of a thesis, this question. Couple of factors IMHO: Boys are perhaps more (Nature vs Nurture? Who knows? Probably both) prepared to form/act in groups to face challenges (this behavior is seen EVERYWHERE - sports, business, the armed forces). Take a group of young boys, and have them organize and play a baseball game amongst themselves (picking teams, establishing positions, adjudicate play/resolve disputes etc.). Now try the same thing with a group of young girls... Illuminating, that is... Young males suffer substantial alienation and feelings of inadequacy[I](this is controversial and I shouldn't get into it, but yes, young girls suffer these things too and it results in all sorts of well-popularized forms of self destructive behavior. However, look at the stats on youth suicide to see the relative severity. Please do avoid the carefully promoted perception that females are 'more prone' to suicide because they REPORT having 'thought about', 'planned' or 'attempted' suicide more often - they do so report. Of course, they're only asking the kids that are still alive: 86% of suicide deaths are boys. A bullet to the head is not a 'cry for help', and no help is coming anyway kid. Grrr.[/I] <Climbs down off hobby horse> Anyway, not all behavior resulting from negative stress is neccesarily bad - gathering in groups to self actualize through fantasy is a positive reaction to feelings of alienation (and a typically male response to stress). My gut impression is that this is becoming less of a factor (selecting for male RPG players) as D&D becomes less marginalized and gaming in general becomes more mainstream. 9. Perhaps. How much of this is intrinsic and how much is a spin off of Anne Rice is an open question :) The tendency to resolve conflict through social interaction seems to be there... 10. I suspect certain systems are less conducive (weight of the mechanics primarily) but there are no absolutes. 11. Yes. Also know male players like this. Why? Because they're (either sex) a) not smart, b) not engaged. In my group they know the rules just fine. One of the ladies has started DMing recently and is doing FINE (much better than my first swing at it back in the day. I console myself that the ruleset and supporting info is much better today... 12. See Answer #2 13. I have not seen this tendency in our group. I did meet a girlfriend through gaming once, but her presence was coincidental - and she kept playing after we broke up (amicably). 14. Not from the gaming... 15. Don't think so. Actually, in our group, the only 'problem' players in that sense were male... 16. Doubt it. 17. I have not really noticed a trend. Amal [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Girls (Females) in D&D/Roleplaying
Top