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<blockquote data-quote="S'mon" data-source="post: 5271068" data-attributes="member: 463"><p>Too many questions!</p><p></p><p>I currently have 1 female player in my 4e tabletop campaign, normally I have 1 or 2 out of 5-7 total, between 1/6 and 1/3. Some female players, perhaps most, are indistinguishable from male players, some are more experience-of-being (immersion-seeking) than achievement-oriented (challenge-seeking), eg IME you are a bit more likely to see a female player who wants the experience of being a military genius, without herself making any tactical or strategic decisions. I remember a female PBEM GM whose Space: Above & Beyond game focused more on intrapersonal relations among the PCs than on fighting the Chiggers.</p><p></p><p>Most D&D players are male because it's a game about playing a group of people who primarily engage in killing things and taking their stuff. As a concept it's more commonly attractive to males than to females. However plenty of females do enjoy the killing of things, especially when combined with other stuff - my wife greatly enjoyed Neverwinter Nights CRPG, but as much for the ability to design clothes for her PC as for the hacking & slashing. I suspect the 'natural' ratio of male to female players is at least 2:1, but the actual ratio is more like 5:1, and this is partly due to some potential female players being deterred by the male-dominated gaming environment, not being able to find a group with other females, etc.</p><p></p><p>Finally, I think highly crunch-heavy games like 4e D&D can deter a somewhat higher proportion of female RPers. Some prefer less rules heavy systems to ones that require a strong focus on the mechanics. The two female players I've had in my 4e campaign are/were both rules maestros, but another refused to play 4e because of the crunch. One of my male 4e players is weak on the rules, but it doesn't seem to deter him.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5271068, member: 463"] Too many questions! I currently have 1 female player in my 4e tabletop campaign, normally I have 1 or 2 out of 5-7 total, between 1/6 and 1/3. Some female players, perhaps most, are indistinguishable from male players, some are more experience-of-being (immersion-seeking) than achievement-oriented (challenge-seeking), eg IME you are a bit more likely to see a female player who wants the experience of being a military genius, without herself making any tactical or strategic decisions. I remember a female PBEM GM whose Space: Above & Beyond game focused more on intrapersonal relations among the PCs than on fighting the Chiggers. Most D&D players are male because it's a game about playing a group of people who primarily engage in killing things and taking their stuff. As a concept it's more commonly attractive to males than to females. However plenty of females do enjoy the killing of things, especially when combined with other stuff - my wife greatly enjoyed Neverwinter Nights CRPG, but as much for the ability to design clothes for her PC as for the hacking & slashing. I suspect the 'natural' ratio of male to female players is at least 2:1, but the actual ratio is more like 5:1, and this is partly due to some potential female players being deterred by the male-dominated gaming environment, not being able to find a group with other females, etc. Finally, I think highly crunch-heavy games like 4e D&D can deter a somewhat higher proportion of female RPers. Some prefer less rules heavy systems to ones that require a strong focus on the mechanics. The two female players I've had in my 4e campaign are/were both rules maestros, but another refused to play 4e because of the crunch. One of my male 4e players is weak on the rules, but it doesn't seem to deter him. [/QUOTE]
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