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Character Builds & Optimization
Gish build - wiz/rog
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<blockquote data-quote="notjer" data-source="post: 6018379" data-attributes="member: 17049"><p>Hey folks,</p><p></p><p>I am trying to make a gish character for an upcoming <strong>3.5 campaign</strong> where we start at lvl 2. I will present to you my build and hope you will come with some useful suggestions on how to improve this it.</p><p></p><p>It is a gish build, so I following the principle of dogma which mean I put up restrion for my build.</p><p></p><p>1) it must be a wiz/rog gish</p><p>2) Knowledge in general are a high priority</p><p>3) it must be human</p><p></p><p><strong>Stats (sick throws)</strong></p><p>Str 15</p><p>Dex 18</p><p>Con 17</p><p>Int 18</p><p>Wis 15</p><p>Cha 15</p><p></p><p>Two flaws are allowed. I am thinking of taking Pathetic (-2 charisma) and Vulnerable (-1 ac)</p><p></p><p>I am thinking of taking the traits detached and saddleborn</p><p></p><p>From quintessial of wizard I and Rogue I want to pick up character concepts "Academic" and "Explore"</p><p></p><p>I am leaning toward exchange my specialization out with domain wizard and take the fighter variant for rogues to be granted feats rather than sneak attack. </p><p>My DM has allowed that if I go into prestige classes with sneak attack progression I can get fighter feats instead.</p><p></p><p><strong>Feats</strong> 2 human, 2 flaws, 1 fighter</p><p>Knowledge devotion</p><p>Improve initiative</p><p>Able leaner</p><p>Practice spellcaster</p><p>????</p><p></p><p><strong>Future build</strong></p><p></p><p>I think it would be good to take the 3 levels of human paragon despite losing one caster level progression. </p><p></p><p>Obvious choice of career would be arcane trickster and maybe daggerspell mage, though my guts tell me that without sneak attack I might have ended up crippling myself.</p><p></p><p>I am also thinking of loremaster which would fit the character concept and I already have the skill focus (knowledge something) feat through the character concept "Academic".</p><p></p><p><strong>Extra note</strong>: there will be early renaissance weapon in the game - so a little clockwork now and then also.</p><p></p><p>I look forward to your contributions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="notjer, post: 6018379, member: 17049"] Hey folks, I am trying to make a gish character for an upcoming [B]3.5 campaign[/B] where we start at lvl 2. I will present to you my build and hope you will come with some useful suggestions on how to improve this it. It is a gish build, so I following the principle of dogma which mean I put up restrion for my build. 1) it must be a wiz/rog gish 2) Knowledge in general are a high priority 3) it must be human [B]Stats (sick throws)[/B] Str 15 Dex 18 Con 17 Int 18 Wis 15 Cha 15 Two flaws are allowed. I am thinking of taking Pathetic (-2 charisma) and Vulnerable (-1 ac) I am thinking of taking the traits detached and saddleborn From quintessial of wizard I and Rogue I want to pick up character concepts "Academic" and "Explore" I am leaning toward exchange my specialization out with domain wizard and take the fighter variant for rogues to be granted feats rather than sneak attack. My DM has allowed that if I go into prestige classes with sneak attack progression I can get fighter feats instead. [B]Feats[/B] 2 human, 2 flaws, 1 fighter Knowledge devotion Improve initiative Able leaner Practice spellcaster ???? [B]Future build[/B] I think it would be good to take the 3 levels of human paragon despite losing one caster level progression. Obvious choice of career would be arcane trickster and maybe daggerspell mage, though my guts tell me that without sneak attack I might have ended up crippling myself. I am also thinking of loremaster which would fit the character concept and I already have the skill focus (knowledge something) feat through the character concept "Academic". [B]Extra note[/B]: there will be early renaissance weapon in the game - so a little clockwork now and then also. I look forward to your contributions :) [/QUOTE]
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