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Gish build - wiz/rog
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<blockquote data-quote="Nezkrul" data-source="post: 6018600" data-attributes="member: 6682154"><p>the best gishes are straight arcane casters that can cast divine power for full base attack; like this one:</p><p></p><p>Wizard 10 / Incantatrix 10</p><p></p><p>feats: 1st-iron will, human-extend spell, wiz-scribe scroll; 3rd-persistent spell; 5th- wiz- easy metamagic (persistent) (from dragon magazine <a href="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=325" target="_blank">#325</a> ) or if that isn't allowed take spell penetration; 6th-Arcane Disicple (<strong>Competition</strong>, Orc, Pride, or War domain; your character must be the same alignment and worshipper of a deity that grants access to the chosen domain; 4 ranks in knowledge (religion)); 9th-quicken spell; 10th-wiz- greater spell penetration; 11th-incant- empower spell, 12th- improved initiative, 14th-incant- maximize spell, 15th- easy metamagic (quicken spell) or twin spell; 17th-incant- easy metamagic (maximize spell) or split-ray spell; 18th- arcane strike; 20th-incant- heighten spell</p><p></p><p>Incantatrix is in Player's Guide to Faerun (3.5e class); Arcane Disciple feat is in Complete Divine, it adds the chosen domain's spells to your class spell list allowing you to learn them normally and cast them once per day each (Competition is bolded because you can learn Divine Power, Righteous Might, AND Greater Visage of the Deity from it; all of them bad ass buffs, but Divine Power is what you want); Easy Metamagic is a metamagic feat from Dragon <a href="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=325" target="_blank">#325</a> that reduces the slot increase of a chosen metamagic feat by 1 to a min of +1; you can take it multiple times but only once per metamagic feat you have; Arcane Strike feat lets you sacrifice a spell slot as a free action at the start of your turn to give you +x to hit and +xd4 damage for 1 round x=spell level with a weapon of your choice.</p><p></p><p>If you persistent spell Divine Power it will last 24 hours, netting you full base attack bonus (gish). Get yourself some either rings of counterspells or greater rings of counterspells for Dispel Magic and Greater Dispel Magic, so if the DM targets you with said spell you auto counter it at least once. If you can take easy metamagic feat, it makes persistent spell only +5 slot mod so you can prepare persistent divine power as a 9th level spell; but the best thing to do is to use Incantatrix's instant metamagic class feature- which lets you instantly apply, for free, 1 metamagic feat you have to a spell you cast; so divine power instant metamagic persistent spell = 4th level slot. The EARLIEST you can get instant metamagic with a wizard build is 12th level, but that is good enough because you can have Divine Power as a known spell by then, so long as you Arcane Disciple for one of the listed domains above.</p><p></p><p>at 15th level, you'll have instant metamagic 2x a day, so pick another disgusting buff to have all day (like Greater Blink, or Bite of the Werebear) and make it so.</p></blockquote><p></p>
[QUOTE="Nezkrul, post: 6018600, member: 6682154"] the best gishes are straight arcane casters that can cast divine power for full base attack; like this one: Wizard 10 / Incantatrix 10 feats: 1st-iron will, human-extend spell, wiz-scribe scroll; 3rd-persistent spell; 5th- wiz- easy metamagic (persistent) (from dragon magazine [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=325]#325[/URL] ) or if that isn't allowed take spell penetration; 6th-Arcane Disicple ([B]Competition[/B], Orc, Pride, or War domain; your character must be the same alignment and worshipper of a deity that grants access to the chosen domain; 4 ranks in knowledge (religion)); 9th-quicken spell; 10th-wiz- greater spell penetration; 11th-incant- empower spell, 12th- improved initiative, 14th-incant- maximize spell, 15th- easy metamagic (quicken spell) or twin spell; 17th-incant- easy metamagic (maximize spell) or split-ray spell; 18th- arcane strike; 20th-incant- heighten spell Incantatrix is in Player's Guide to Faerun (3.5e class); Arcane Disciple feat is in Complete Divine, it adds the chosen domain's spells to your class spell list allowing you to learn them normally and cast them once per day each (Competition is bolded because you can learn Divine Power, Righteous Might, AND Greater Visage of the Deity from it; all of them bad ass buffs, but Divine Power is what you want); Easy Metamagic is a metamagic feat from Dragon [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=325]#325[/URL] that reduces the slot increase of a chosen metamagic feat by 1 to a min of +1; you can take it multiple times but only once per metamagic feat you have; Arcane Strike feat lets you sacrifice a spell slot as a free action at the start of your turn to give you +x to hit and +xd4 damage for 1 round x=spell level with a weapon of your choice. If you persistent spell Divine Power it will last 24 hours, netting you full base attack bonus (gish). Get yourself some either rings of counterspells or greater rings of counterspells for Dispel Magic and Greater Dispel Magic, so if the DM targets you with said spell you auto counter it at least once. If you can take easy metamagic feat, it makes persistent spell only +5 slot mod so you can prepare persistent divine power as a 9th level spell; but the best thing to do is to use Incantatrix's instant metamagic class feature- which lets you instantly apply, for free, 1 metamagic feat you have to a spell you cast; so divine power instant metamagic persistent spell = 4th level slot. The EARLIEST you can get instant metamagic with a wizard build is 12th level, but that is good enough because you can have Divine Power as a known spell by then, so long as you Arcane Disciple for one of the listed domains above. at 15th level, you'll have instant metamagic 2x a day, so pick another disgusting buff to have all day (like Greater Blink, or Bite of the Werebear) and make it so. [/QUOTE]
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