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Give me snapshots of New Orleans
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<blockquote data-quote="Beale Knight" data-source="post: 2198143" data-attributes="member: 7033"><p>I just vacationed for about a week there last month. Most of my time, okay - pretty much all of it, was in and and around the French Quarter though. What stands out in my mind the most are the couple of place we became temporary regulars. </p><p></p><p>Cajun Mike's Pub & Grub just outside the quarter: a hole in the wall place that stretched deep into the tall, tall building it was at the bottom at. A long bar, a few tables, fantastic po'boys, and an occasional mega crawfish boil. When my wife and I wandered by early in the afternoon they had a huge pot of them about to get cooking. When we wandered back by we joined in the crawfish races down the sidewalk before heading in to eat until we were stuffed. [game image - up ahead of you on the sidewalk are several people croching down near a tall pot over a burner. As you get closer you see they're trying to race crawfish down the sidewalk.]</p><p></p><p>Deja Vu inside the Quarter: another hole in the wall place down away from most of the party area. A long bar, several tables and booths, and tattooed waitresses that are happy to chat with you. Good food at a good price. I can't think of a good game image here, unless you want to play on the name and have some kind of prophet running the place.</p><p></p><p>The Cemeteries are of course a great spot for a game encounter (pictures should be easy to find on the net, if not, we took plenty and the place is shown in Easy Rider). There's more than one, and the one closest to the French Quarter is generally safe. Across the street from that one is a small church that features the original statue of "St. Expedite", which has a long and interesting story that might be fodder for a game feature. </p><p></p><p>Alll the way down the long back street behind St. Louis cathedral (the street name I've forgotton) is Congo Park (I think that's the name) where the slaves were allowed to congregate after Sunday morning church. It's there that a lot of their African culture was kept alive and adapted to American life, which led to little things like Jazz. The game applications almost write themselves in a city with magical creatures.</p><p></p><p>In the Quarter, off the street that runs alongside the north (?) side of St. Louis Cathedral is a small street, maybe 20 yards from end to end. It isn't on the map. My wife and I found it quite by accident. On that street is a small shop (as in about 10 - 15' wide and 20' deep, including the back rooms) that caters to the "vampire" kind of crowd but without the pretentions. What makes it interesting, besides the fact the street wasn't on the official tourist maps we used, was that it has what they say is the oldest and smalled courtyard still around in the city. I obviously can't verify either, but it is way small. Maybe 8 by 8 feet. They had a fountain there rigged with a fog machine, which just made it look cool. </p><p>As a game application the PCs might have to find the courtyard on the street the map missed, or something. </p><p></p><p>There's more, but I'll have to look at the notes I wrote and think about how to get game stuff from the places.</p></blockquote><p></p>
[QUOTE="Beale Knight, post: 2198143, member: 7033"] I just vacationed for about a week there last month. Most of my time, okay - pretty much all of it, was in and and around the French Quarter though. What stands out in my mind the most are the couple of place we became temporary regulars. Cajun Mike's Pub & Grub just outside the quarter: a hole in the wall place that stretched deep into the tall, tall building it was at the bottom at. A long bar, a few tables, fantastic po'boys, and an occasional mega crawfish boil. When my wife and I wandered by early in the afternoon they had a huge pot of them about to get cooking. When we wandered back by we joined in the crawfish races down the sidewalk before heading in to eat until we were stuffed. [game image - up ahead of you on the sidewalk are several people croching down near a tall pot over a burner. As you get closer you see they're trying to race crawfish down the sidewalk.] Deja Vu inside the Quarter: another hole in the wall place down away from most of the party area. A long bar, several tables and booths, and tattooed waitresses that are happy to chat with you. Good food at a good price. I can't think of a good game image here, unless you want to play on the name and have some kind of prophet running the place. The Cemeteries are of course a great spot for a game encounter (pictures should be easy to find on the net, if not, we took plenty and the place is shown in Easy Rider). There's more than one, and the one closest to the French Quarter is generally safe. Across the street from that one is a small church that features the original statue of "St. Expedite", which has a long and interesting story that might be fodder for a game feature. Alll the way down the long back street behind St. Louis cathedral (the street name I've forgotton) is Congo Park (I think that's the name) where the slaves were allowed to congregate after Sunday morning church. It's there that a lot of their African culture was kept alive and adapted to American life, which led to little things like Jazz. The game applications almost write themselves in a city with magical creatures. In the Quarter, off the street that runs alongside the north (?) side of St. Louis Cathedral is a small street, maybe 20 yards from end to end. It isn't on the map. My wife and I found it quite by accident. On that street is a small shop (as in about 10 - 15' wide and 20' deep, including the back rooms) that caters to the "vampire" kind of crowd but without the pretentions. What makes it interesting, besides the fact the street wasn't on the official tourist maps we used, was that it has what they say is the oldest and smalled courtyard still around in the city. I obviously can't verify either, but it is way small. Maybe 8 by 8 feet. They had a fountain there rigged with a fog machine, which just made it look cool. As a game application the PCs might have to find the courtyard on the street the map missed, or something. There's more, but I'll have to look at the notes I wrote and think about how to get game stuff from the places. [/QUOTE]
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