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<blockquote data-quote="Mesh Hong" data-source="post: 4875350" data-attributes="member: 73463"><p>Rechan, I really like those snakes.</p><p> </p><p>A few comments:</p><p> </p><p><strong>Snake Swarm</strong></p><p>I really like the <strong>Get Back You Scaley Bastards</strong> vulnerability, very Indiana Jones. This is a great example of vulnerabilities meaning more than just taking extra damage.</p><p> </p><p><strong>Spitting Snake</strong></p><p>I think 5 ongoing damage from <strong>Jagged Fangs</strong> is a little excessive for a level 1 creature. As this is a <em>melee</em> attack from an <em>artillery</em> creature I would be tempted to drop the ongoing damage entirely, but at the most it should probably be 2 damage.</p><p> </p><p>I am always a bit warey of high damage attacks from standard creatures, especially at very low levels. With <strong>It's In My Eyes</strong> I would personally go with a vs. Reflex attack and reduce the damage to 2d6+3, the blinded effect is the real punishment from this power so with this in mind I might even reduce the damage down to 1d8+3.</p><p> </p><p><strong>Deathstep Asp</strong></p><p>I really like it. The only thing I think when I look at the stat block is "should it have another power?", as it is a lurker you could maybe give it a power to help it withdraw from combat.</p><p> </p><p><strong>Deathstep Slither</strong> (immediate reaction, encounter) * <strong>when hit by a melee attack</strong></p><p>Deathstep Asp takes only half damage from attack and my shift 4 squares but may not end this movement adjacent to an enemy</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4875350, member: 73463"] Rechan, I really like those snakes. A few comments: [B]Snake Swarm[/B] I really like the [B]Get Back You Scaley Bastards[/B] vulnerability, very Indiana Jones. This is a great example of vulnerabilities meaning more than just taking extra damage. [B]Spitting Snake[/B] I think 5 ongoing damage from [B]Jagged Fangs[/B] is a little excessive for a level 1 creature. As this is a [I]melee[/I] attack from an [I]artillery[/I] creature I would be tempted to drop the ongoing damage entirely, but at the most it should probably be 2 damage. I am always a bit warey of high damage attacks from standard creatures, especially at very low levels. With [B]It's In My Eyes[/B] I would personally go with a vs. Reflex attack and reduce the damage to 2d6+3, the blinded effect is the real punishment from this power so with this in mind I might even reduce the damage down to 1d8+3. [B]Deathstep Asp[/B] I really like it. The only thing I think when I look at the stat block is "should it have another power?", as it is a lurker you could maybe give it a power to help it withdraw from combat. [B]Deathstep Slither[/B] (immediate reaction, encounter) * [B]when hit by a melee attack[/B] Deathstep Asp takes only half damage from attack and my shift 4 squares but may not end this movement adjacent to an enemy [/QUOTE]
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