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<blockquote data-quote="Mesh Hong" data-source="post: 4876986" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Ok FunkBGR here is a possible build for a Ki-Rin, I am not really familiar with them so knowing that they are Lawful Good I extrapolated from that.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">It’s a bit strange building a Lawful Good creature, but I suppose that evil groups deserve everything they get!</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Ki-Rin</span></span></strong><span style="font-family: 'Verdana'"> Level 18 Elite Skirmisher </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Fey Magical Beast XP 4,000 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +14 Senses <strong>Perception</strong> +16, low light vision, truesight 10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Noble Beauty</span></strong><span style="font-family: 'Verdana'"> (charm) aura 5; Each time any creature inside the aura </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">wishes to attack the Ki-Rin it must first make a saving throw, on fail they </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">cannot attack the Ki-Rin (note creature does not lose its action) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 300; Bloodied 150 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 34; <strong>Fortitude</strong> 32, <strong>Reflex</strong> 29, <strong>Will</strong> 33 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 radiant; <strong>Vulnerable</strong> 5 necrotic </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 9, fly 6 (hover) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Hooves</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +23 vs. AC; 3d8+7 damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Radiant Charge</strong> (Standard; at-will) </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> radiant, charge attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Charge attack only; attack +23 vs. AC; 4d8+7 damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">weakened and takes 10 ongoing radiant damage (save ends both) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Slam and Charge</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +21 vs. Fortitude; 1d10+7 damage; on hit target is pushed 1 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">square and knocked prone; hit or miss Ki-Rin makes a Radiant Charge </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack against a secondary target </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Beam of Pure Light</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/4.gif" class="smilie" loading="lazy" alt=":4:" title="Four :4:" data-shortname=":4:" /><img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> radiant </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10/20; attack +21 vs. Reflex; 2d12+7 radiant damage (undead </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">instead take 4d12+7 radiant damage); on hit target is dazed (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Circle of Life</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> radiant, healing, zone, </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">sustain </span></strong></span><span style="color: white"><span style="font-family: 'Verdana'"><strong>minor</strong> </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 3; enemies only; attack +21 vs. Will; 2d10+7 radiant damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is pushed 5 squares; hit or miss creates zone, minor action to </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">sustain; all allies starting their turn inside the zone regain 20 HPs, minions </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">instead gain 10 Temporary HPs </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Fey Step</span></strong><span style="font-family: 'Verdana'"> (Move; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> teleport </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ki-Rin teleports 5 squares as a move action </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Fey Renewal</span></strong><span style="font-family: 'Verdana'"> (Minor; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> healing </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ki-Rin regains 50 HPs and may make an immediate save verses each status </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">effect it is subject to even if those effects do not normally allow a saving</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">throw, note Ki-Rin may use this power even if stunned, but not if it is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">unconscious or dying </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Lawful Good <strong>Languages</strong> elven </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +19, Diplomacy +21, Heal +16, Nature +16 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 24 (+16) <strong>Dex</strong> 16 (+12) <strong>Wis</strong> 14 (+11) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 18 (+13)<strong> Int</strong> 20 (+14) <strong>Cha</strong> 25 (+16) </span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4876986, member: 73463"] [FONT=Verdana][COLOR=white]Ok FunkBGR here is a possible build for a Ki-Rin, I am not really familiar with them so knowing that they are Lawful Good I extrapolated from that.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]It’s a bit strange building a Lawful Good creature, but I suppose that evil groups deserve everything they get![/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Ki-Rin[/SIZE][/FONT][/B][FONT=Verdana] Level 18 Elite Skirmisher [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Fey Magical Beast XP 4,000 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +14 Senses [B]Perception[/B] +16, low light vision, truesight 10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Noble Beauty[/FONT][/B][FONT=Verdana] (charm) aura 5; Each time any creature inside the aura [/FONT][/COLOR] [COLOR=white][FONT=Verdana]wishes to attack the Ki-Rin it must first make a saving throw, on fail they [/FONT][/COLOR] [COLOR=white][FONT=Verdana]cannot attack the Ki-Rin (note creature does not lose its action) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 300; Bloodied 150 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 34; [B]Fortitude[/B] 32, [B]Reflex[/B] 29, [B]Will[/B] 33 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 radiant; [B]Vulnerable[/B] 5 necrotic [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 9, fly 6 (hover) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Hooves[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +23 vs. AC; 3d8+7 damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Radiant Charge[/B] (Standard; at-will) [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] radiant, charge attack [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Charge attack only; attack +23 vs. AC; 4d8+7 damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]weakened and takes 10 ongoing radiant damage (save ends both) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Slam and Charge[/B] (Standard; recharge :5::6:) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +21 vs. Fortitude; 1d10+7 damage; on hit target is pushed 1 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]square and knocked prone; hit or miss Ki-Rin makes a Radiant Charge [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack against a secondary target [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Beam of Pure Light[/B] (Standard; recharge :4::5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][FONT=Verdana] radiant [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10/20; attack +21 vs. Reflex; 2d12+7 radiant damage (undead [/COLOR][/FONT] [FONT=Verdana][COLOR=white]instead take 4d12+7 radiant damage); on hit target is dazed (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Circle of Life[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][FONT=Verdana] radiant, healing, zone, [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]sustain [/FONT][/B][/COLOR][COLOR=white][FONT=Verdana][B]minor[/B] [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Burst 3; enemies only; attack +21 vs. Will; 2d10+7 radiant damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is pushed 5 squares; hit or miss creates zone, minor action to [/COLOR][/FONT] [FONT=Verdana][COLOR=white]sustain; all allies starting their turn inside the zone regain 20 HPs, minions [/COLOR][/FONT] [FONT=Verdana][COLOR=white]instead gain 10 Temporary HPs [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Fey Step[/FONT][/B][FONT=Verdana] (Move; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][FONT=Verdana] teleport [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Ki-Rin teleports 5 squares as a move action [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Fey Renewal[/FONT][/B][FONT=Verdana] (Minor; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][FONT=Verdana] healing [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Ki-Rin regains 50 HPs and may make an immediate save verses each status [/COLOR][/FONT] [FONT=Verdana][COLOR=white]effect it is subject to even if those effects do not normally allow a saving[/COLOR][/FONT] [FONT=Verdana][COLOR=white]throw, note Ki-Rin may use this power even if stunned, but not if it is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]unconscious or dying [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Lawful Good [B]Languages[/B] elven [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +19, Diplomacy +21, Heal +16, Nature +16 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 24 (+16) [B]Dex[/B] 16 (+12) [B]Wis[/B] 14 (+11) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 18 (+13)[B] Int[/B] 20 (+14) [B]Cha[/B] 25 (+16) [/FONT][/COLOR] [/QUOTE]
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