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<blockquote data-quote="Mesh Hong" data-source="post: 4884686" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">I have an alternate proposal for your Bone Dragon, depending on how much of a threat you want it to be. This is based off your design goal and Spormines creature.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">From looking at your party set up they don’t seem to have much in the way of healing (I am used to a 6 man group containing a cleric, paladin, tac warlord and an infernal warlock that hands out lots of temp HPs), but only you can tell if a creature is too much for them to handle.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Bone Dragon</span></span></strong><span style="font-family: 'Verdana'"> Level 9 Solo Skirmisher </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Huge Natural Magical Beast (undead) XP 2,000 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +11 <strong>Senses</strong> Perception +11, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Aura of Cling Ice</span></strong><span style="font-family: 'Verdana'"> (cold, activates when first bloodied) aura 5; All undead </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">allies inside aura gain 15 resist against all damage except radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 376; Bloodied 188; see Explosion of Shattered Bone </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 25; <strong>Fortitude</strong> 21, <strong>Reflex</strong> 24, <strong>Will</strong> 23 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 necrotic, 15 cold; <strong>Vulnerable</strong> 10 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, fly 8 (clumsy) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 2 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Raking Claws</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">2 attack against the same target; attack +12 vs. AC; 1d6+5 damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Chilling Bite</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, cold</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +14 vs. AC; 2d8+5 necrotic damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">slowed and takes 5 ongoing cold damage (save ends both) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Aggressive Assault</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/4.gif" class="smilie" loading="lazy" alt=":4:" title="Four :4:" data-shortname=":4:" /><img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Bone Dragon makes 2 raking claw attacks against different targets and a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Chilling Bite attack </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Tail Slap</strong> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> hit by melee attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When hit by a melee attack Bone Dragon may make the following attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">against its aggressor as an immediate reaction; reach 2; attack +12 vs. </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fortitude; 1d6+3 damage; on hit target is pushed 2 squares; hit or miss </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Bone Dragon may shift 2 squares after making this attack </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Unholy Fear</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fear</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5; attack +12 vs. Will; on hit target is stunned until the end of their </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">next turn, aftereffect target takes a -2 penalty to attack (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Breath of Cold Death</strong> (Standard; recharge 56) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, cold</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +12 vs. Reflex; 3d8+5 necrotic and cold damage; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">miss half damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Explosion of Shattered Bone</strong> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When first bloodied the Bone Dragons wings, tail and bone spines along its </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">back explode in a shower of necrotic energy and bone fragments as an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immediate free reaction; burst 10; attack +12 vs. Reflex; 2d6+3 necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage; hit or miss 10 Cold Claw Skeletons rise from the bone fragments </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">in any free space within burst (but cannot appear adjacent to a PC); after </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">this reaction Bone Dragon takes a -2 penalty to AC, cannot fly, loses the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">use of its Tail Slap attack and gains its Aura of Clinging Ice </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Headband of Resilience</span></strong><span style="font-family: 'Verdana'"> (Immediate Interrupt; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When Bone Dragon is subject to a status effect it may make a saving </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">throw to negate the effect as an immediate interrupt action </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> common, draconic </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +10, Diplomacy +13, Dungeoneering +11, Intimidate +13 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 16 (+7) <strong>Dex</strong> 20 (+9) <strong>Wis</strong> 14 (+6) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 14 (+6) <strong>Int</strong> 12 (+5) <strong>Cha</strong> 18 (+8) </span></span></p><p><strong>Equipment</strong> Headband of Resilience</p><p> </p><p>-----------------------------------------------------------------------------------</p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">New item:-</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Headband of Resilience</span></span></strong><span style="font-family: 'Verdana'"> (head slot, level 8)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Property:</span></strong><span style="font-family: 'Verdana'"> Gain a +1 bonus to Will defence</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Power:</span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resilient Resolve</span></strong><span style="font-family: 'Verdana'"> (encounter, immediate interrupt) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When subject to an ongoing status effect you may make a saving throw </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">to negate the effect as an immediate interrupt action, you still take any </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage as normal. Whenever you use this ability roll a d20 on the result of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">a 1 or a 20 the Headband shatters and all its magics are lost.</span></span></p><p> </p><p>-----------------------------------------------------------------------------------</p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Cold Claw Skeleton</span></span></strong><span style="font-family: 'Verdana'"> Level 8 Minion </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Small Natural Animate (undead) XP 0 (see Bone Dragon) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +9 Senses <strong>Perception</strong> +4, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion. </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 22; <strong>Fortitude</strong> 20, <strong>Reflex</strong> 21, <strong>Will</strong> 18 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic, also see Bone Dragon; <strong>Vulnerable</strong> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Cold Claw Swipe</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> cold</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +13 vs. AC; 10 cold damage; on hit if Skeleton has combat </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">advantage against the target it is also immobilised (save ends) </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Speed of the Dead </span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Cold Claw Skeleton gains a +2 bonus to hit when making opportunity </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attacks </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Cold Cunning</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> When missed by melee attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When missed by a melee attack Cold Claw Skeleton may Slide its </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">aggressor 1 square and then may shift 1 square and an immediate reaction </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 16 (+7) <strong>Dex</strong> 20 (+9) <strong>Wis</strong> 10 (+4) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 10 (+4) <strong>Int</strong> 3 (+0) <strong>Cha</strong> 3 (+0)</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4884686, member: 73463"] [FONT=Verdana][COLOR=white]I have an alternate proposal for your Bone Dragon, depending on how much of a threat you want it to be. This is based off your design goal and Spormines creature.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]From looking at your party set up they don’t seem to have much in the way of healing (I am used to a 6 man group containing a cleric, paladin, tac warlord and an infernal warlock that hands out lots of temp HPs), but only you can tell if a creature is too much for them to handle.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Bone Dragon[/SIZE][/FONT][/B][FONT=Verdana] Level 9 Solo Skirmisher [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Huge Natural Magical Beast (undead) XP 2,000 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +11 [B]Senses[/B] Perception +11, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Aura of Cling Ice[/FONT][/B][FONT=Verdana] (cold, activates when first bloodied) aura 5; All undead [/FONT][/COLOR] [COLOR=white][FONT=Verdana]allies inside aura gain 15 resist against all damage except radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 376; Bloodied 188; see Explosion of Shattered Bone [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 25; [B]Fortitude[/B] 21, [B]Reflex[/B] 24, [B]Will[/B] 23 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 necrotic, 15 cold; [B]Vulnerable[/B] 10 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, fly 8 (clumsy) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 2 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Raking Claws[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]2 attack against the same target; attack +12 vs. AC; 1d6+5 damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Chilling Bite[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, cold[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 2; attack +14 vs. AC; 2d8+5 necrotic damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]slowed and takes 5 ongoing cold damage (save ends both) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Aggressive Assault[/B] (Standard; recharge :4::5::6:) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Bone Dragon makes 2 raking claw attacks against different targets and a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Chilling Bite attack [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Tail Slap[/B] (Immediate Reaction; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] hit by melee attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When hit by a melee attack Bone Dragon may make the following attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]against its aggressor as an immediate reaction; reach 2; attack +12 vs. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fortitude; 1d6+3 damage; on hit target is pushed 2 squares; hit or miss [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Bone Dragon may shift 2 squares after making this attack [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Unholy Fear[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fear[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 5; attack +12 vs. Will; on hit target is stunned until the end of their [/COLOR][/FONT] [FONT=Verdana][COLOR=white]next turn, aftereffect target takes a -2 penalty to attack (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Breath of Cold Death[/B] (Standard; recharge 56) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, cold[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 5; attack +12 vs. Reflex; 3d8+5 necrotic and cold damage; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]miss half damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Explosion of Shattered Bone[/B] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When first bloodied the Bone Dragons wings, tail and bone spines along its [/COLOR][/FONT] [FONT=Verdana][COLOR=white]back explode in a shower of necrotic energy and bone fragments as an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immediate free reaction; burst 10; attack +12 vs. Reflex; 2d6+3 necrotic [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage; hit or miss 10 Cold Claw Skeletons rise from the bone fragments [/COLOR][/FONT] [FONT=Verdana][COLOR=white]in any free space within burst (but cannot appear adjacent to a PC); after [/COLOR][/FONT] [FONT=Verdana][COLOR=white]this reaction Bone Dragon takes a -2 penalty to AC, cannot fly, loses the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]use of its Tail Slap attack and gains its Aura of Clinging Ice [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Headband of Resilience[/FONT][/B][FONT=Verdana] (Immediate Interrupt; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When Bone Dragon is subject to a status effect it may make a saving [/COLOR][/FONT] [FONT=Verdana][COLOR=white]throw to negate the effect as an immediate interrupt action [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] common, draconic [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +10, Diplomacy +13, Dungeoneering +11, Intimidate +13 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 16 (+7) [B]Dex[/B] 20 (+9) [B]Wis[/B] 14 (+6) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 14 (+6) [B]Int[/B] 12 (+5) [B]Cha[/B] 18 (+8) [/FONT][/COLOR] [B]Equipment[/B] Headband of Resilience ----------------------------------------------------------------------------------- [FONT=Verdana][COLOR=white]New item:-[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Headband of Resilience[/SIZE][/FONT][/B][FONT=Verdana] (head slot, level 8)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Property:[/FONT][/B][FONT=Verdana] Gain a +1 bonus to Will defence[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Power:[/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]Resilient Resolve[/FONT][/B][FONT=Verdana] (encounter, immediate interrupt) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When subject to an ongoing status effect you may make a saving throw [/COLOR][/FONT] [FONT=Verdana][COLOR=white]to negate the effect as an immediate interrupt action, you still take any [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage as normal. Whenever you use this ability roll a d20 on the result of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]a 1 or a 20 the Headband shatters and all its magics are lost.[/COLOR][/FONT] ----------------------------------------------------------------------------------- [COLOR=white][B][FONT=Verdana][SIZE=3]Cold Claw Skeleton[/SIZE][/FONT][/B][FONT=Verdana] Level 8 Minion [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Small Natural Animate (undead) XP 0 (see Bone Dragon) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +9 Senses [B]Perception[/B] +4, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion. [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 22; [B]Fortitude[/B] 20, [B]Reflex[/B] 21, [B]Will[/B] 18 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic, also see Bone Dragon; [B]Vulnerable[/B] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Cold Claw Swipe[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] cold[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +13 vs. AC; 10 cold damage; on hit if Skeleton has combat [/COLOR][/FONT] [FONT=Verdana][COLOR=white]advantage against the target it is also immobilised (save ends) [/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Speed of the Dead [/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Cold Claw Skeleton gains a +2 bonus to hit when making opportunity [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attacks [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Cold Cunning[/FONT][/B][FONT=Verdana] (Immediate Reaction; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] When missed by melee attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When missed by a melee attack Cold Claw Skeleton may Slide its [/COLOR][/FONT] [FONT=Verdana][COLOR=white]aggressor 1 square and then may shift 1 square and an immediate reaction [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 16 (+7) [B]Dex[/B] 20 (+9) [B]Wis[/B] 10 (+4) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 10 (+4) [B]Int[/B] 3 (+0) [B]Cha[/B] 3 (+0)[/FONT][/COLOR] [/QUOTE]
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