Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Give Me Three Reasons to Play Mystara/Known World
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="guachi" data-source="post: 6522191" data-attributes="member: 6785802"><p>1. It's 20 years on since there has been new material so it'll likely feel quite different form what most players are used to despite being the setting of the best selling D&D product (red box) of all time. There are piles of monsters totally unique to the world while also being completely absent of so many monsters that are now seen as iconic.</p><p></p><p>2. The cultures are easy to describe even if they don't often make geographical sense. I've just started a campaign and the material makes it really easy for the DM to focus less on the mechanical bits of the characters and more on the characters' backgrounds.</p><p></p><p>My new campaign:</p><p>Karameikan living in Threshold - half native Traladaran and half conquering Thyatian</p><p>Gnome from Hillforge about 25 miles SE of Threshold.</p><p>Minrothad Guild Water Elf who is a member of the Tutorial Guild - School of Magical Artifacts</p><p>Ethengarian (not-Mongols) from the Kaerut clan in the Ethengar Khanate</p><p>Atruaghin (not-native Americans) from the Bear Clan</p><p>Extremely religious Ylari (not Arab) from the Emirate of Alasiyan - half native Alasiyan and half Thyatian</p><p>Ethengarian from the Principalities of Glantri. This creates interesting dynamics with the other Ethengarian.</p><p></p><p>The characters are more defined by where they are from and how they grew up than what class they are.</p><p></p><p>3. It's a setting made for a DM as much as for the players. Many of the comments I've seen online from people DMing the setting are from people who just really love it and I assume that comes through for the players.</p></blockquote><p></p>
[QUOTE="guachi, post: 6522191, member: 6785802"] 1. It's 20 years on since there has been new material so it'll likely feel quite different form what most players are used to despite being the setting of the best selling D&D product (red box) of all time. There are piles of monsters totally unique to the world while also being completely absent of so many monsters that are now seen as iconic. 2. The cultures are easy to describe even if they don't often make geographical sense. I've just started a campaign and the material makes it really easy for the DM to focus less on the mechanical bits of the characters and more on the characters' backgrounds. My new campaign: Karameikan living in Threshold - half native Traladaran and half conquering Thyatian Gnome from Hillforge about 25 miles SE of Threshold. Minrothad Guild Water Elf who is a member of the Tutorial Guild - School of Magical Artifacts Ethengarian (not-Mongols) from the Kaerut clan in the Ethengar Khanate Atruaghin (not-native Americans) from the Bear Clan Extremely religious Ylari (not Arab) from the Emirate of Alasiyan - half native Alasiyan and half Thyatian Ethengarian from the Principalities of Glantri. This creates interesting dynamics with the other Ethengarian. The characters are more defined by where they are from and how they grew up than what class they are. 3. It's a setting made for a DM as much as for the players. Many of the comments I've seen online from people DMing the setting are from people who just really love it and I assume that comes through for the players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Give Me Three Reasons to Play Mystara/Known World
Top