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<blockquote data-quote="Griogre" data-source="post: 3689828" data-attributes="member: 21138"><p>MapTools can be a memory slut. I have 2 Gigs and the maps we were on in the bug hunt were taking about 250 Megs of RAM. In fairness it is not MapTool - it is the pretty high res maps the GM chose to use. MapTool has no restrictions on map size, and displays them well once you get the download from the host (which can take a while). MapTools is "mapcentric" it's thrust is allowing you to do amazing things with FOW and light radius. You can do things with LOS and FOW you can't do in a face to face game. That worked great for the "Aliens" scenario.</p><p></p><p>I would run Ars Magica on FG. Thinking about it actually, when I finish my online Rappan Athuk game. I love AM and haven't played or run it in a few years. Someone did a very simple one page generic Character Sheet and stripped out all the d20 rulebooks. This would run AM fine. I would tell all the players to Download the 4th Ed from Atlas (which last I heard was still a free d/l) and use that. There is another guy who is slowly making a AM ruleset for FG2 which real AM character sheets ect, but I would never recommend anyone buy anything unless they are sasified with the product they can buy now. Fantasy Grounds is "tabletop simulator" they give you the things you see on the table at a face to face game: dice, battlemap, tokens, character sheets.</p></blockquote><p></p>
[QUOTE="Griogre, post: 3689828, member: 21138"] MapTools can be a memory slut. I have 2 Gigs and the maps we were on in the bug hunt were taking about 250 Megs of RAM. In fairness it is not MapTool - it is the pretty high res maps the GM chose to use. MapTool has no restrictions on map size, and displays them well once you get the download from the host (which can take a while). MapTools is "mapcentric" it's thrust is allowing you to do amazing things with FOW and light radius. You can do things with LOS and FOW you can't do in a face to face game. That worked great for the "Aliens" scenario. I would run Ars Magica on FG. Thinking about it actually, when I finish my online Rappan Athuk game. I love AM and haven't played or run it in a few years. Someone did a very simple one page generic Character Sheet and stripped out all the d20 rulebooks. This would run AM fine. I would tell all the players to Download the 4th Ed from Atlas (which last I heard was still a free d/l) and use that. There is another guy who is slowly making a AM ruleset for FG2 which real AM character sheets ect, but I would never recommend anyone buy anything unless they are sasified with the product they can buy now. Fantasy Grounds is "tabletop simulator" they give you the things you see on the table at a face to face game: dice, battlemap, tokens, character sheets. [/QUOTE]
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