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<blockquote data-quote="snikle" data-source="post: 3697726" data-attributes="member: 46532"><p>I so completely disagree with this philosophy. Having been a GM for roughly 25 years in various platforms, it rather irks me that people just assume that it is a yoke GMs have to bear. I cannot think of how many game systems I have purchased, how many countless hours I have spent thinking/developing/witting my games...players rarely put in even a percentage of the time the GMs do. Course maybe I am biased.</p><p></p><p></p><p></p><p>In accordance with my post above, and happening to be a member of one of the pro-vtt websites out there from nearly the beginning, I think GMs can generate enormous interest and sales for vtts out there, so I wholeheartedly agree with you. Just check out the FUM forums and you will see how many people try different vtts freely...heck one of our FUMites was the one that directed us all to your site actually. A word of advice though, offer a free demo of your software, especially if it will allow players to log into an existing license that an active GM holds, this will allow novices to check how advanced users use the software. Fail to do that, and your software will flounder, given the competition. During iCOn we saw tons of people interested, but few would take the plunge without a free sneak peek at what it can do, screen shots don't cut it.</p><p></p><p></p><p></p><p>Roger, however implementation is different across the board. Granted the last time one of the other (read: non-Maptool vtts) demoed it for me was back in March of this year, and at that time MT rocked the socks off the other ones I had seen. It has been a while, so others may have improved theirs...anyone want to demo it for me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I will have to update my DirectX from the spawn-of-the-devil-site and test yours.</p></blockquote><p></p>
[QUOTE="snikle, post: 3697726, member: 46532"] I so completely disagree with this philosophy. Having been a GM for roughly 25 years in various platforms, it rather irks me that people just assume that it is a yoke GMs have to bear. I cannot think of how many game systems I have purchased, how many countless hours I have spent thinking/developing/witting my games...players rarely put in even a percentage of the time the GMs do. Course maybe I am biased. In accordance with my post above, and happening to be a member of one of the pro-vtt websites out there from nearly the beginning, I think GMs can generate enormous interest and sales for vtts out there, so I wholeheartedly agree with you. Just check out the FUM forums and you will see how many people try different vtts freely...heck one of our FUMites was the one that directed us all to your site actually. A word of advice though, offer a free demo of your software, especially if it will allow players to log into an existing license that an active GM holds, this will allow novices to check how advanced users use the software. Fail to do that, and your software will flounder, given the competition. During iCOn we saw tons of people interested, but few would take the plunge without a free sneak peek at what it can do, screen shots don't cut it. Roger, however implementation is different across the board. Granted the last time one of the other (read: non-Maptool vtts) demoed it for me was back in March of this year, and at that time MT rocked the socks off the other ones I had seen. It has been a while, so others may have improved theirs...anyone want to demo it for me. ;) I will have to update my DirectX from the spawn-of-the-devil-site and test yours. [/QUOTE]
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