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Give my Dragon Encounter More Bite!
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<blockquote data-quote="Sword of Spirit" data-source="post: 6539594" data-attributes="member: 6677017"><p>I think your personality assessment is right in line with mine. (I actually had a certain personality in mind, but when she started talking to the PCs, I opened my mouth and something else came out, and it was much better and more fun and I ran with it.) She definitely is immature. She's only a young dragon (I imagine her with a bit of an evil teenage diva personality). There is an ego issue too. She definitely isn't planning on just flying away and letting them take her newly claimed lair. But she's also brilliant. Her goals involve establishing her lair and building up her treasure hoard. When she first saw the characters she coveted their treasure, and now she has revenge thrown into the mix.</p><p></p><p>So she's smart enough to realize that if she tried to fight them the same way again she'd be likely to lose, has enough self-preservation instinct not to put herself at any significant risk (in her mind) without a clear out, and is ambitious enough to do what she needs to to accomplish her immediate goals. Lording over some minions also makes her feel better. I had been thinking that she probably ate a few orcs just to make sure they knew who was boss. After this is over she wants them out of sight and out of mind, and will probably just ignore them until they go away or get annoying. The hobgoblins are more of a temporary alliance, and she's walking a line between employeer and master with them. She isn't planning on keeping the military fortifications after her immediate goals are accomplished, since she finds the aesthetics distasteful. She's planning on paying them as agreed (more or less) if they survive. If she had been lairing here for more than a few months, she probably wouldn't have lowered herself to messing up her lair with hobgoblin warfare.</p><p></p><p>I think what I might do is have the shaman actually be a green hag with about 4 druid levels. Should increase her CR to 4 and allow her a bit of survivability so she can cast some helpful spells without having PCs with readied actions kill her as soon as she pokes her head out from cover to target the area. </p><p></p><p></p><p></p><p>I like it!</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6539594, member: 6677017"] I think your personality assessment is right in line with mine. (I actually had a certain personality in mind, but when she started talking to the PCs, I opened my mouth and something else came out, and it was much better and more fun and I ran with it.) She definitely is immature. She's only a young dragon (I imagine her with a bit of an evil teenage diva personality). There is an ego issue too. She definitely isn't planning on just flying away and letting them take her newly claimed lair. But she's also brilliant. Her goals involve establishing her lair and building up her treasure hoard. When she first saw the characters she coveted their treasure, and now she has revenge thrown into the mix. So she's smart enough to realize that if she tried to fight them the same way again she'd be likely to lose, has enough self-preservation instinct not to put herself at any significant risk (in her mind) without a clear out, and is ambitious enough to do what she needs to to accomplish her immediate goals. Lording over some minions also makes her feel better. I had been thinking that she probably ate a few orcs just to make sure they knew who was boss. After this is over she wants them out of sight and out of mind, and will probably just ignore them until they go away or get annoying. The hobgoblins are more of a temporary alliance, and she's walking a line between employeer and master with them. She isn't planning on keeping the military fortifications after her immediate goals are accomplished, since she finds the aesthetics distasteful. She's planning on paying them as agreed (more or less) if they survive. If she had been lairing here for more than a few months, she probably wouldn't have lowered herself to messing up her lair with hobgoblin warfare. I think what I might do is have the shaman actually be a green hag with about 4 druid levels. Should increase her CR to 4 and allow her a bit of survivability so she can cast some helpful spells without having PCs with readied actions kill her as soon as she pokes her head out from cover to target the area. I like it! [/QUOTE]
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