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Give my Dragon Encounter More Bite!
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<blockquote data-quote="Sword of Spirit" data-source="post: 6540561" data-attributes="member: 6677017"><p>I think the official ruling is that you can't replace part of a multiattack routine with other sorts of attacks like shove or grappling, as you could with a single attack. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> I might change that for another campaign, but I'm making very few changes to standard rules in this one. I definitely considered having the dragon pick up characters for the last fight. Since moving a grappled creature reduces your speed by half if you are only one size larger (and realistically, if they are struggling and squirming around it kind of makes sense), she would only be able to make a single grapple, and then fly 40' in that turn. Positioning to avoid attacks would make it really hard to get in an get out. Basically she'd be within two or three dozen feet of the target location for two rounds (which is bad news unless she's picking off a lone target with no friends within' 60'), and probably only be able to drop them from maybe 30'. Even dropping the target on top of someone else is looking at doing a max of 3d6 to each (I'd actually have the person on the ground take half, Dex save for none). She could potentially do twice the total damage by just flying into melee with that person and multiattacking them. I really wanted it to work, but I eventually decided that you just can't make it effective with a Large dragon. A Huge dragon would be another story...</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6540561, member: 6677017"] I think the official ruling is that you can't replace part of a multiattack routine with other sorts of attacks like shove or grappling, as you could with a single attack. :( I might change that for another campaign, but I'm making very few changes to standard rules in this one. I definitely considered having the dragon pick up characters for the last fight. Since moving a grappled creature reduces your speed by half if you are only one size larger (and realistically, if they are struggling and squirming around it kind of makes sense), she would only be able to make a single grapple, and then fly 40' in that turn. Positioning to avoid attacks would make it really hard to get in an get out. Basically she'd be within two or three dozen feet of the target location for two rounds (which is bad news unless she's picking off a lone target with no friends within' 60'), and probably only be able to drop them from maybe 30'. Even dropping the target on top of someone else is looking at doing a max of 3d6 to each (I'd actually have the person on the ground take half, Dex save for none). She could potentially do twice the total damage by just flying into melee with that person and multiattacking them. I really wanted it to work, but I eventually decided that you just can't make it effective with a Large dragon. A Huge dragon would be another story... [/QUOTE]
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