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<blockquote data-quote="evildmguy" data-source="post: 349491" data-attributes="member: 6092"><p><strong>Not sure about that . . .</strong></p><p></p><p>1337: I disagree with you. Having said that, you didn't really say much to disagree with. Perhaps you would be willing to go into more detail? </p><p></p><p>While there are many aspects to a game, the rules alone shouldn't be the deciding factor in a review. As I said, while they didn't follow 3E close, they do have some good choices in the feats they do have. It is true, though, that skills aren't used much at all. </p><p></p><p>The graphics are quite good, having received many praises from other sites. (Check the official site for review sites.) I also think they have done a good job with the graphics. </p><p></p><p>The only bad thing I have found about ID2 is in comparison to Dungeon Siege, and not with regards to everything. (I like the rules of DND better than what was done with DS.) The one thing that DS did VERY well was the no noticable load time between areas. That rocked! And it truly gave you a feeling of walking to someplace. In comparison (with NWNs as well on this) the load times of the maps is "jarring" because you suddenly don't know how long you traveled, where you went or anything.</p><p></p><p>If that's the only bad thing to say, that's not bad.</p><p></p><p>edg</p></blockquote><p></p>
[QUOTE="evildmguy, post: 349491, member: 6092"] [b]Not sure about that . . .[/b] 1337: I disagree with you. Having said that, you didn't really say much to disagree with. Perhaps you would be willing to go into more detail? While there are many aspects to a game, the rules alone shouldn't be the deciding factor in a review. As I said, while they didn't follow 3E close, they do have some good choices in the feats they do have. It is true, though, that skills aren't used much at all. The graphics are quite good, having received many praises from other sites. (Check the official site for review sites.) I also think they have done a good job with the graphics. The only bad thing I have found about ID2 is in comparison to Dungeon Siege, and not with regards to everything. (I like the rules of DND better than what was done with DS.) The one thing that DS did VERY well was the no noticable load time between areas. That rocked! And it truly gave you a feeling of walking to someplace. In comparison (with NWNs as well on this) the load times of the maps is "jarring" because you suddenly don't know how long you traveled, where you went or anything. If that's the only bad thing to say, that's not bad. edg [/QUOTE]
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