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<blockquote data-quote="Simplicity" data-source="post: 374611" data-attributes="member: 1496"><p>IWD2 is a GREAT game, and I HIGHLY recommend it.</p><p>I've played all of the Infinity engine games as well as</p><p>NWN. I like them all, and IWD2 is at the upper end of</p><p>that list for me.</p><p></p><p>Sure, it's graphics are a little dated (it's using an old </p><p>engine, no big surprise). However, IWD2's gameplay</p><p>is an order of magnitude better than its predecessors.</p><p>The battles (and I mean almost EVERY battle) requires</p><p>careful thinking and is highly strategic. </p><p></p><p>In NWN, combat strategy boiled down to: You </p><p>occasionally can't kill the bad guy until you've </p><p>destroyed some nearby objects/other bad guys. </p><p>Not in IWD2. IWD2 has some of the best RPG battles</p><p>I've ever seen, and they begin at fairly low levels.</p><p>Fighting goblins is NOT a boring chore in this game.</p><p>It's a life threatening, difficult quest.</p><p></p><p>(*****Minor spoilers*****) </p><p>In IWD2, you might have to decide: go for the spellcaster </p><p>who is about to launch a hold person on your main fighter,</p><p>or kill the fire archer before he decides its time to hit a nearby powder keg. </p><p></p><p>Someone else mentioned the wardrums that </p><p>are used as alarms. Again, you gotta chose... You might kill</p><p>the guy who's running for the alarm by sneaking a rogue in </p><p>there, but then your rogue winds up on the front lines surrounded by nasty goblins...</p><p>(*****Spoilers end*****) </p><p></p><p>The dialog is great (some of it is very funny stuff especially for frequent CRPG players). The voice overs are pretty good as well. </p><p></p><p>PLAY THIS GAME.</p></blockquote><p></p>
[QUOTE="Simplicity, post: 374611, member: 1496"] IWD2 is a GREAT game, and I HIGHLY recommend it. I've played all of the Infinity engine games as well as NWN. I like them all, and IWD2 is at the upper end of that list for me. Sure, it's graphics are a little dated (it's using an old engine, no big surprise). However, IWD2's gameplay is an order of magnitude better than its predecessors. The battles (and I mean almost EVERY battle) requires careful thinking and is highly strategic. In NWN, combat strategy boiled down to: You occasionally can't kill the bad guy until you've destroyed some nearby objects/other bad guys. Not in IWD2. IWD2 has some of the best RPG battles I've ever seen, and they begin at fairly low levels. Fighting goblins is NOT a boring chore in this game. It's a life threatening, difficult quest. (*****Minor spoilers*****) In IWD2, you might have to decide: go for the spellcaster who is about to launch a hold person on your main fighter, or kill the fire archer before he decides its time to hit a nearby powder keg. Someone else mentioned the wardrums that are used as alarms. Again, you gotta chose... You might kill the guy who's running for the alarm by sneaking a rogue in there, but then your rogue winds up on the front lines surrounded by nasty goblins... (*****Spoilers end*****) The dialog is great (some of it is very funny stuff especially for frequent CRPG players). The voice overs are pretty good as well. PLAY THIS GAME. [/QUOTE]
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