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Given WotC plans with the RPG will 5e always be the #1 seller?
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<blockquote data-quote="Rygar" data-source="post: 6344602" data-attributes="member: 6756765"><p>I think the issue is what is "Creative involvement"?</p><p></p><p>If "Creative involvement" is defined as a business person writing material or reviewing it, then sure, there's no involvement. But if creative involvement includes the acceptance/rejection of a direction, then they certainly do, as Ryan D told us when describing 4th edition's pitch.</p><p></p><p>There's not much difference between "Your product isn't making enough revenue" and "The design of your product isn't selling well enough", which is what happened to create 4th edition. Signing off on a business plan and signing off on a creative direction are equally the same, as the business plan informs the creative direction. 4th edition's business plan clearly affected 4th editions creative design, "Everything is Core" is clearly a business direction meant to increase sales, but affects creative design. "Tactical combat" is clearly informed by the desire to increase revenue via miniature sales, and the randomization of those miniatures was clearly to maximize that revenue stream.</p><p></p><p>Hasbro does have creative involvement, sure they don't tell them what to write, but giving high level business objectives which necessitate specific design to meet those objectives is indirect creative involvement.</p></blockquote><p></p>
[QUOTE="Rygar, post: 6344602, member: 6756765"] I think the issue is what is "Creative involvement"? If "Creative involvement" is defined as a business person writing material or reviewing it, then sure, there's no involvement. But if creative involvement includes the acceptance/rejection of a direction, then they certainly do, as Ryan D told us when describing 4th edition's pitch. There's not much difference between "Your product isn't making enough revenue" and "The design of your product isn't selling well enough", which is what happened to create 4th edition. Signing off on a business plan and signing off on a creative direction are equally the same, as the business plan informs the creative direction. 4th edition's business plan clearly affected 4th editions creative design, "Everything is Core" is clearly a business direction meant to increase sales, but affects creative design. "Tactical combat" is clearly informed by the desire to increase revenue via miniature sales, and the randomization of those miniatures was clearly to maximize that revenue stream. Hasbro does have creative involvement, sure they don't tell them what to write, but giving high level business objectives which necessitate specific design to meet those objectives is indirect creative involvement. [/QUOTE]
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Given WotC plans with the RPG will 5e always be the #1 seller?
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