Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Giving a PC a flaw at every level..good idea or bad idea?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oryan77" data-source="post: 6296831" data-attributes="member: 18701"><p>Our session played out over the weekend and it couldn't have gone better. The fiend offered (or as Tanar'ri prefer to do...demanded) that they accept a deal from him if they wanted him to spare their lives. The choices were:</p><p></p><p>1. Give him their soul. This would have made it impossible for them to be resurrected and they would eventually end up as a Tanar'ri after they die.</p><p></p><p>2. He would grant them immortality, but they must serve him by spreading chaos. This would have slowly turned them each into a Dretch.</p><p></p><p>3. They could kill an enemy of his. This enemy would have been a lawful good celestial.</p><p></p><p>4. He told them that his favorite "offer" would be the following: Mastery of their most focused talent, be it, the arcane arts, or skills with a blade. In return, they will receive a personal flaw so that the chaos that comes from it will be influential on the reality around them. Then I explained out of game that this meant they could pick a feat related to their class abilities and they would receive a flaw in return."</p><p></p><p>They went with option #4. I gave them their flaw first and then let them pick their feat. They didn't respond much about the flaw, so I don't know if they thought they came out on top or not. But they may react more when they start realizing they are taking flaws every time they level and the flaw gets worse and worse each time.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 6296831, member: 18701"] Our session played out over the weekend and it couldn't have gone better. The fiend offered (or as Tanar'ri prefer to do...demanded) that they accept a deal from him if they wanted him to spare their lives. The choices were: 1. Give him their soul. This would have made it impossible for them to be resurrected and they would eventually end up as a Tanar'ri after they die. 2. He would grant them immortality, but they must serve him by spreading chaos. This would have slowly turned them each into a Dretch. 3. They could kill an enemy of his. This enemy would have been a lawful good celestial. 4. He told them that his favorite "offer" would be the following: Mastery of their most focused talent, be it, the arcane arts, or skills with a blade. In return, they will receive a personal flaw so that the chaos that comes from it will be influential on the reality around them. Then I explained out of game that this meant they could pick a feat related to their class abilities and they would receive a flaw in return." They went with option #4. I gave them their flaw first and then let them pick their feat. They didn't respond much about the flaw, so I don't know if they thought they came out on top or not. But they may react more when they start realizing they are taking flaws every time they level and the flaw gets worse and worse each time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Giving a PC a flaw at every level..good idea or bad idea?
Top