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Giving d20 Modern a Try...Anything I Should Know?
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<blockquote data-quote="CleverNickName" data-source="post: 5030148" data-attributes="member: 50987"><p>So my second dry-run was a little better.</p><p></p><p>A friend and I decided to run a quick little game of d20M, so I could get a feel for GMing something that didn't require High Gygaxian prose. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> My pal rolled up a much more detailed, much more playable character than I did my first go-around, and I put her in an abandoned warehouse full of ghouls...</p><p></p><p>The character is Sgt. Gayle Preston, NYPD (Lv. 3 Dedicated Hero with Insightful path, Law Enforcement as starting occupation.) A bit of a rookie, she has only been on the force for about two years. She is cool-headed, observant, and rational (Wis 16), and hopes to one day work in Homicide as a detective (Investigator advanced class.) She carries a standard-issue .357, a PR-34 nightstick, mace, bulletproof vest, all of the usual police gear.</p><p></p><p>The setting is an abandoned warehouse, where a nest of ghouls has been preying upon the local riffraff and homeless community.</p><p></p><p>Gayle responded to a mugging call at the warehouse. She arrived to find an apparent assault in progress...until the assailant tore the head off of its victim!</p><p></p><p>Long story short: while trying to get the monster in cuffs, Gayle realized what kind of creature she was dealing with and put it down with her revolver. When it got back up, she unloaded on it and managed to kill it. As the undead swarmed her, she blasted her way back to the patrol car, and held them off with her shotgun while calling for backup.</p><p></p><p>She had nearly run out of ammo by the time backup arrived. The police force pushed the "zombies" back into the warehouse and held them there long enough for Department 7 to show up and "clean" the warehouse. The officers were sent to the hospital to heal up.</p><p></p><p>It was quick and dirty, but oh so much fun.</p><p></p><p></p><p></p><p>We haven't run into subdual damage yet...I didn't know it worked differently from D&D. I've noticed that a lot of things have changed from D&D for no apparent reason (like alignment, for example. Was this really a game-killing issue?) Do you think it would break the d20M game if I kept 90% of the rules from D&D that we are already familiar with, like tripping, grappling, sundering, subdual damage...</p><p></p><p></p><p>Holy crap, the Profiler's Guide to Slashers sounds absolutely wonderful! My wife is a bit of a Michael Meyers fan...that supplement would be like candy for her.</p><p></p><p>The Allegiance system seems okay enough, I guess, but we really like the alignment system of D&D. It's a simple and effective way to summarize a person's general ethos in two words or less.</p><p></p><p>Are there any published Buffy d20M splatbooks, or pet projects, or something out there? A quick Amazon search didn't turn up anything.</p><p></p><p>(lol) Could you point me to a link for this supplement? $2.25 is just about the limit of my price range, at least until after Christmas...but maybe Santa will be nice to me.</p><p></p><p>See how green I am at this? I didn't know the d20M rules system well enough to know that it used different rules for cover and concealment...we just used the regular D&D ones when the squad was laying down cover fire to keep the ghouls in the warehouse. It worked just fine...I think we will keep doing it.</p><p></p><p>Was? I'd love to hear about your lackluster experience with the game, since everything else I have heard so far has been more or less positive. I'd like to hear both sides of the story.</p><p></p><p>Yeah, that is pretty annoying. Do you have these house rules already written-out somewhere, in an easy-to-post-to-this-thread format?</p><p></p><p></p><p>I didn't notice that until you mentioned it...now I can see how that will cause some problems later on. Maybe I'll tackle multiclassing in my next test run...</p><p></p><p>Maybe I have an over-idealized view of our nation's military force, but I wouldn't necessarily say that a fully-trained, fully-equipped Marine is a first-level character. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Third level seems about right to me.</p><p></p><p>Excellent feedback, everyone. Thanks for all of the great tips.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 5030148, member: 50987"] So my second dry-run was a little better. A friend and I decided to run a quick little game of d20M, so I could get a feel for GMing something that didn't require High Gygaxian prose. :) My pal rolled up a much more detailed, much more playable character than I did my first go-around, and I put her in an abandoned warehouse full of ghouls... The character is Sgt. Gayle Preston, NYPD (Lv. 3 Dedicated Hero with Insightful path, Law Enforcement as starting occupation.) A bit of a rookie, she has only been on the force for about two years. She is cool-headed, observant, and rational (Wis 16), and hopes to one day work in Homicide as a detective (Investigator advanced class.) She carries a standard-issue .357, a PR-34 nightstick, mace, bulletproof vest, all of the usual police gear. The setting is an abandoned warehouse, where a nest of ghouls has been preying upon the local riffraff and homeless community. Gayle responded to a mugging call at the warehouse. She arrived to find an apparent assault in progress...until the assailant tore the head off of its victim! Long story short: while trying to get the monster in cuffs, Gayle realized what kind of creature she was dealing with and put it down with her revolver. When it got back up, she unloaded on it and managed to kill it. As the undead swarmed her, she blasted her way back to the patrol car, and held them off with her shotgun while calling for backup. She had nearly run out of ammo by the time backup arrived. The police force pushed the "zombies" back into the warehouse and held them there long enough for Department 7 to show up and "clean" the warehouse. The officers were sent to the hospital to heal up. It was quick and dirty, but oh so much fun. We haven't run into subdual damage yet...I didn't know it worked differently from D&D. I've noticed that a lot of things have changed from D&D for no apparent reason (like alignment, for example. Was this really a game-killing issue?) Do you think it would break the d20M game if I kept 90% of the rules from D&D that we are already familiar with, like tripping, grappling, sundering, subdual damage... Holy crap, the Profiler's Guide to Slashers sounds absolutely wonderful! My wife is a bit of a Michael Meyers fan...that supplement would be like candy for her. The Allegiance system seems okay enough, I guess, but we really like the alignment system of D&D. It's a simple and effective way to summarize a person's general ethos in two words or less. Are there any published Buffy d20M splatbooks, or pet projects, or something out there? A quick Amazon search didn't turn up anything. (lol) Could you point me to a link for this supplement? $2.25 is just about the limit of my price range, at least until after Christmas...but maybe Santa will be nice to me. See how green I am at this? I didn't know the d20M rules system well enough to know that it used different rules for cover and concealment...we just used the regular D&D ones when the squad was laying down cover fire to keep the ghouls in the warehouse. It worked just fine...I think we will keep doing it. Was? I'd love to hear about your lackluster experience with the game, since everything else I have heard so far has been more or less positive. I'd like to hear both sides of the story. Yeah, that is pretty annoying. Do you have these house rules already written-out somewhere, in an easy-to-post-to-this-thread format? I didn't notice that until you mentioned it...now I can see how that will cause some problems later on. Maybe I'll tackle multiclassing in my next test run... Maybe I have an over-idealized view of our nation's military force, but I wouldn't necessarily say that a fully-trained, fully-equipped Marine is a first-level character. :) Third level seems about right to me. Excellent feedback, everyone. Thanks for all of the great tips. [/QUOTE]
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