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General Tabletop Discussion
*Pathfinder & Starfinder
Giving feats at every level.
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<blockquote data-quote="Stalker0" data-source="post: 589961" data-attributes="member: 5889"><p>The main advantage of more feats less magic, is the game become more about the player advancing themselves, and not oh gimme gimme more magic!!</p><p></p><p>If you do this system- I would suggest adding feats that in some ways replace magic items. Feats that boost stats, feats that add more dodge bonuses or natural armor, etc. However, not a whole lot of these are needed. In your world, replacing the effects of magic with feats completely is a bad idea since magic has certain weaknesses over feats. However, using the feats to allow characters to do things that magic normally doesn't really get into changes the shape of your game and makes it very unusual compared to normal dnd.</p><p></p><p>The only problem I see with teh system really is balancing the fighter. He's probably going to need something else besides feats to keep him competitive. Other than that, I think it can work out fine.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 589961, member: 5889"] The main advantage of more feats less magic, is the game become more about the player advancing themselves, and not oh gimme gimme more magic!! If you do this system- I would suggest adding feats that in some ways replace magic items. Feats that boost stats, feats that add more dodge bonuses or natural armor, etc. However, not a whole lot of these are needed. In your world, replacing the effects of magic with feats completely is a bad idea since magic has certain weaknesses over feats. However, using the feats to allow characters to do things that magic normally doesn't really get into changes the shape of your game and makes it very unusual compared to normal dnd. The only problem I see with teh system really is balancing the fighter. He's probably going to need something else besides feats to keep him competitive. Other than that, I think it can work out fine. [/QUOTE]
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Giving feats at every level.
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