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General Tabletop Discussion
*Pathfinder & Starfinder
Giving Initiative in Certain Situations
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<blockquote data-quote="Water Bob" data-source="post: 5625159" data-attributes="member: 92305"><p>That's another thing I left out to keep the OP short. I didn't think it important to the question.</p><p> </p><p>There's a fifth kid, a little 4 year old girl. She runs around with a tin bowl on her head. That's her "helmet". The players love this little NPC. I think they see their own daughters in her. </p><p> </p><p>Yep, you guessed it. She's not among the kids at the ambush. She left the village with Stenna and the other kids in the wagon, but, at the scene of the slaughter, she's not among them.</p><p> </p><p>I'm pretty sure that the PCs will chase this guy.</p><p> </p><p>We'll see.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>Three PC's. All Barbarians (Cimmerians, in Conan's Hyborian Age). </p><p> </p><p>The PCs are quite young at this point. All 1st level. None of them have been confirmed as "warriors" for the clan yet. They average 14 years old.</p><p> </p><p>One carries two hatchets. He'll probably throw one of them and keep the other for melee, but he might throw both.</p><p> </p><p>The other two PCs have hunting spears and knives. I'm looking at a max of 4 ranged attacks.</p><p> </p><p>And, hey, if they all hit and kill these two NPCs, then it's contingency plan time.</p><p> </p><p> </p><p> </p><p></p><p> </p><p>That's one of the reasons that he starts the scenario off with his spear pressed to the neck of Stenna. As soon as he sees the PCs come around the bend, he'll warn them, "Stop yer feet, you Blue Fox men. Stop yer feet and hold yer pace, or by Badb's bloody hand, I'll run this bitch through."</p><p> </p><p>If they don't stop, he'll attempt a coup de grace on Stenna and then run for the cliff and the trees.</p><p> </p><p>I think, from the scenario set-up, that he's got a good chance of getting away.</p><p> </p><p>If he doesn't, then, hey, that's more XP for the players, and I'll kick in Contingency Plan #1.</p><p> </p><p>I'd like to have this particular Grath become a recurring nemesis for the party, but I can't control that. Only try to make it happen.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5625159, member: 92305"] That's another thing I left out to keep the OP short. I didn't think it important to the question. There's a fifth kid, a little 4 year old girl. She runs around with a tin bowl on her head. That's her "helmet". The players love this little NPC. I think they see their own daughters in her. Yep, you guessed it. She's not among the kids at the ambush. She left the village with Stenna and the other kids in the wagon, but, at the scene of the slaughter, she's not among them. I'm pretty sure that the PCs will chase this guy. We'll see. Three PC's. All Barbarians (Cimmerians, in Conan's Hyborian Age). The PCs are quite young at this point. All 1st level. None of them have been confirmed as "warriors" for the clan yet. They average 14 years old. One carries two hatchets. He'll probably throw one of them and keep the other for melee, but he might throw both. The other two PCs have hunting spears and knives. I'm looking at a max of 4 ranged attacks. And, hey, if they all hit and kill these two NPCs, then it's contingency plan time. That's one of the reasons that he starts the scenario off with his spear pressed to the neck of Stenna. As soon as he sees the PCs come around the bend, he'll warn them, "Stop yer feet, you Blue Fox men. Stop yer feet and hold yer pace, or by Badb's bloody hand, I'll run this bitch through." If they don't stop, he'll attempt a coup de grace on Stenna and then run for the cliff and the trees. I think, from the scenario set-up, that he's got a good chance of getting away. If he doesn't, then, hey, that's more XP for the players, and I'll kick in Contingency Plan #1. I'd like to have this particular Grath become a recurring nemesis for the party, but I can't control that. Only try to make it happen. [/QUOTE]
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