Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Giving Initiative in Certain Situations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Water Bob" data-source="post: 5626918" data-attributes="member: 92305"><p>I haven't counted the squares, but I have drawn the scenario on a grid map (we use a cork board and tacks for tactical combat). The Grath warrior is behind the upturned wagon, so even if the range allows (which I don't think it does), the PCs won't have a straight line on him.</p><p> </p><p>I think I'll be safe just running the scenario normally, rolling nish, and even if the Grath goes late in the round, he'll still be able to ready his action on the downed grandma.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p>The other thing I'm considering is to not be a slave to the rules (as Gygax said) and just use logic. We'll roll nish for everybody, but we'll let the Grath start the round with his spear already readied (as if there were a round of combat before combat really starts).</p><p> </p><p>That's not exactly by-the-book, but it makes sense.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>I have the Hot Pursuit on Foot rules, and I started out thinking I'd use them. But then I created the chase area on a map, and those rules are a bit abstract. I can play out the chase using the normal movement rules--I think that better fits the situation. The players will see their marker tack move across the grid and be able to judge exact distance.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5626918, member: 92305"] I haven't counted the squares, but I have drawn the scenario on a grid map (we use a cork board and tacks for tactical combat). The Grath warrior is behind the upturned wagon, so even if the range allows (which I don't think it does), the PCs won't have a straight line on him. I think I'll be safe just running the scenario normally, rolling nish, and even if the Grath goes late in the round, he'll still be able to ready his action on the downed grandma. The other thing I'm considering is to not be a slave to the rules (as Gygax said) and just use logic. We'll roll nish for everybody, but we'll let the Grath start the round with his spear already readied (as if there were a round of combat before combat really starts). That's not exactly by-the-book, but it makes sense. I have the Hot Pursuit on Foot rules, and I started out thinking I'd use them. But then I created the chase area on a map, and those rules are a bit abstract. I can play out the chase using the normal movement rules--I think that better fits the situation. The players will see their marker tack move across the grid and be able to judge exact distance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Giving Initiative in Certain Situations
Top