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Giving Old Skool one last shot before calling it quits.
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<blockquote data-quote="billd91" data-source="post: 4410544" data-attributes="member: 3400"><p>I've tried playing 1e recently. Found that 3e and the additional character building choices (particularly skills and feats) spoiled me. Whenever I leveled up, I couldn't shake the feeling "That's it? That's all there is?"</p><p></p><p>So I run 3e. But, with a pack of players who mostly gamed since 1e days, we manage to keep a pretty good old-school vibe going. Yes, some things are different, but we've been getting very good mileage out of the Classic Modules Campaign I'm running. And the experiences they've been having are very reminiscent of when I ran the very same modules back in 1e.</p><p></p><p>I do think it's possible to get that old-school feel with newer editions. But I will agree there's a personal element to it as well. For some people, it's the process of using the old tools to make the game play work. For others, it's the process of using new tools to make make the game play work. It's like the way some people prefer to break out classic tools when baking, working on their crafts, while others like to make the same stuff but using newer technology to do it. The right use of different tools can produce remarkably similar results, but part of the fun is in getting there.</p></blockquote><p></p>
[QUOTE="billd91, post: 4410544, member: 3400"] I've tried playing 1e recently. Found that 3e and the additional character building choices (particularly skills and feats) spoiled me. Whenever I leveled up, I couldn't shake the feeling "That's it? That's all there is?" So I run 3e. But, with a pack of players who mostly gamed since 1e days, we manage to keep a pretty good old-school vibe going. Yes, some things are different, but we've been getting very good mileage out of the Classic Modules Campaign I'm running. And the experiences they've been having are very reminiscent of when I ran the very same modules back in 1e. I do think it's possible to get that old-school feel with newer editions. But I will agree there's a personal element to it as well. For some people, it's the process of using the old tools to make the game play work. For others, it's the process of using new tools to make make the game play work. It's like the way some people prefer to break out classic tools when baking, working on their crafts, while others like to make the same stuff but using newer technology to do it. The right use of different tools can produce remarkably similar results, but part of the fun is in getting there. [/QUOTE]
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